Add pure-Dart engine core: RNG, grid, placement, line clear, scoring, piece generator
PCG32 seeded RNG; immutable 8x8 GridState with occupancy bitmask; placement legality + anyPlacementExists; simultaneous row/col clears with single-count gem credit; combo scoring with one-move grace; weighted-bag generator with pity bias and depth-3 solvability nudge. All TDD, 51 tests green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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import 'piece.dart';
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/// The fixed-orientation polyomino set (no play-time rotation, genre
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/// convention). Base weights skew small pieces common; stage generator
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/// profiles rescale per difficulty.
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class PieceLibrary {
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static const double _small = 1.2;
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static const double _mid = 1.0;
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static const double _large = 0.7;
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static const List<Piece> all = [
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// --- size 1-2 ---
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Piece(id: 'mono', colorId: 0, weight: _small, tier: 1, offsets: [(0, 0)]),
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Piece(
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id: 'domino_h',
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colorId: 1,
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weight: _small,
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tier: 1,
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offsets: [(0, 0), (1, 0)]),
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Piece(
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id: 'domino_v',
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colorId: 1,
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weight: _small,
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tier: 1,
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offsets: [(0, 0), (0, 1)]),
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// --- trominoes ---
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Piece(
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id: 'line3_h',
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colorId: 2,
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weight: _small,
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tier: 1,
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offsets: [(0, 0), (1, 0), (2, 0)]),
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Piece(
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id: 'line3_v',
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colorId: 2,
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weight: _small,
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tier: 1,
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offsets: [(0, 0), (0, 1), (0, 2)]),
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Piece(
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id: 'corner3_tl',
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colorId: 3,
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weight: _small,
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tier: 1,
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offsets: [(0, 0), (1, 0), (0, 1)]),
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Piece(
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id: 'corner3_tr',
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colorId: 3,
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weight: _small,
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tier: 1,
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offsets: [(0, 0), (1, 0), (1, 1)]),
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Piece(
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id: 'corner3_bl',
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colorId: 3,
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weight: _small,
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tier: 1,
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offsets: [(0, 0), (0, 1), (1, 1)]),
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Piece(
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id: 'corner3_br',
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colorId: 3,
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weight: _small,
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tier: 1,
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offsets: [(1, 0), (0, 1), (1, 1)]),
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// --- tetrominoes ---
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Piece(
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id: 'line4_h',
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colorId: 4,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (1, 0), (2, 0), (3, 0)]),
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Piece(
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id: 'line4_v',
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colorId: 4,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (0, 1), (0, 2), (0, 3)]),
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Piece(
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id: 'square2',
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colorId: 5,
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weight: _mid,
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tier: 1,
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offsets: [(0, 0), (1, 0), (0, 1), (1, 1)]),
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Piece(
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id: 't4_up',
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colorId: 6,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (1, 0), (2, 0), (1, 1)]),
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Piece(
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id: 't4_down',
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colorId: 6,
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weight: _mid,
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tier: 2,
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offsets: [(1, 0), (0, 1), (1, 1), (2, 1)]),
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Piece(
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id: 't4_left',
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colorId: 6,
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weight: _mid,
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tier: 2,
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offsets: [(1, 0), (0, 1), (1, 1), (1, 2)]),
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Piece(
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id: 't4_right',
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colorId: 6,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (0, 1), (1, 1), (0, 2)]),
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Piece(
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id: 's4_h',
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colorId: 7,
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weight: _mid,
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tier: 2,
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offsets: [(1, 0), (2, 0), (0, 1), (1, 1)]),
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Piece(
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id: 's4_v',
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colorId: 7,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (0, 1), (1, 1), (1, 2)]),
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Piece(
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id: 'z4_h',
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colorId: 7,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (1, 0), (1, 1), (2, 1)]),
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Piece(
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id: 'z4_v',
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colorId: 7,
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weight: _mid,
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tier: 2,
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offsets: [(1, 0), (0, 1), (1, 1), (0, 2)]),
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Piece(
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id: 'l4_0',
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colorId: 0,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (0, 1), (0, 2), (1, 2)]),
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Piece(
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id: 'l4_90',
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colorId: 0,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (1, 0), (2, 0), (0, 1)]),
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Piece(
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id: 'l4_180',
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colorId: 0,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (1, 0), (1, 1), (1, 2)]),
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Piece(
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id: 'l4_270',
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colorId: 0,
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weight: _mid,
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tier: 2,
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offsets: [(2, 0), (0, 1), (1, 1), (2, 1)]),
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Piece(
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id: 'j4_0',
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colorId: 1,
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weight: _mid,
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tier: 2,
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offsets: [(1, 0), (1, 1), (0, 2), (1, 2)]),
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Piece(
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id: 'j4_90',
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colorId: 1,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (0, 1), (1, 1), (2, 1)]),
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Piece(
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id: 'j4_180',
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colorId: 1,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (1, 0), (0, 1), (0, 2)]),
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Piece(
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id: 'j4_270',
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colorId: 1,
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weight: _mid,
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tier: 2,
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offsets: [(0, 0), (1, 0), (2, 0), (2, 1)]),
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// --- size 5-6 ---
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Piece(
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id: 'line5_h',
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colorId: 2,
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weight: _large,
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tier: 3,
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offsets: [(0, 0), (1, 0), (2, 0), (3, 0), (4, 0)]),
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Piece(
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id: 'line5_v',
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colorId: 2,
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weight: _large,
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tier: 3,
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offsets: [(0, 0), (0, 1), (0, 2), (0, 3), (0, 4)]),
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Piece(
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id: 'rect2x3',
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colorId: 3,
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weight: _large,
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tier: 2,
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offsets: [(0, 0), (1, 0), (0, 1), (1, 1), (0, 2), (1, 2)]),
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Piece(
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id: 'rect3x2',
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colorId: 3,
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weight: _large,
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tier: 2,
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offsets: [(0, 0), (1, 0), (2, 0), (0, 1), (1, 1), (2, 1)]),
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Piece(
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id: 'bigl_tl',
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colorId: 4,
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weight: _large,
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tier: 3,
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offsets: [(0, 0), (1, 0), (2, 0), (0, 1), (0, 2)]),
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Piece(
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id: 'bigl_tr',
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colorId: 4,
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weight: _large,
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tier: 3,
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offsets: [(0, 0), (1, 0), (2, 0), (2, 1), (2, 2)]),
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Piece(
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id: 'bigl_bl',
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colorId: 4,
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weight: _large,
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tier: 3,
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offsets: [(0, 0), (0, 1), (0, 2), (1, 2), (2, 2)]),
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Piece(
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id: 'bigl_br',
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colorId: 4,
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weight: _large,
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tier: 3,
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offsets: [(2, 0), (2, 1), (0, 2), (1, 2), (2, 2)]),
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// --- size 9 ---
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Piece(
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id: 'square3',
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colorId: 5,
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weight: 0.5,
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tier: 3,
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offsets: [
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(0, 0), (1, 0), (2, 0),
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(0, 1), (1, 1), (2, 1),
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(0, 2), (1, 2), (2, 2),
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]),
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];
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static Piece byId(String id) => all.firstWhere((p) => p.id == id);
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}
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