feat: analytics abstraction with debug backend and game event wiring

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-06-12 13:35:31 +09:00
parent 6d2d97bfcc
commit 074a21ea2b
7 changed files with 161 additions and 5 deletions
+5
View File
@@ -4,6 +4,7 @@ import '../data/content_repository.dart';
import '../data/save_repository.dart';
import '../data/streak.dart';
import '../game/models/season.dart';
import '../services/analytics_service.dart';
import '../services/audio_service.dart';
import 'endless_best_notifier.dart';
import 'game_session_notifier.dart';
@@ -66,6 +67,10 @@ final endlessBestProvider = NotifierProvider<EndlessBestNotifier, int>(
EndlessBestNotifier.new,
);
final analyticsProvider = Provider<AnalyticsService>(
(ref) => AnalyticsService(DebugAnalyticsBackend()),
);
/// The visual theme of whatever season is in play; fallback outside seasons
/// (home, endless). Pure model — UI converts via ThemeColors.
final activeThemeProvider = Provider<SeasonTheme>((ref) {