fix: keep HUD balance in endless via invisible moves chip
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -16,7 +16,13 @@ class HudWidget extends StatelessWidget {
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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view.endless ? const SizedBox(width: 48) : _movesChip(theme),
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Visibility(
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visible: !view.endless,
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maintainSize: true,
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maintainAnimation: true,
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maintainState: true,
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child: _movesChip(theme),
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),
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AnimatedSwitcher(
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duration: const Duration(milliseconds: 200),
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transitionBuilder: (child, anim) =>
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