Add daily streak system and normalize bundle id to com.airkjw.blockseasons
Pure advanceStreak (1-day grace none, milestone flags at 3/7/14/30), persisted in the save blob; StreakNotifier advances on every finished attempt; home screen flame chip and milestone snackbar. Fix flutter create's camelCased iOS bundle id and underscored Android application id to the agreed lowercase form before any store registration. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -2,6 +2,8 @@ import 'dart:convert';
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import 'package:shared_preferences/shared_preferences.dart';
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import 'streak.dart';
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class StageProgress {
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const StageProgress({required this.stars, required this.bestScore});
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@@ -24,6 +26,14 @@ class SaveRepository {
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bestScore: value['bestScore'] as int,
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);
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}
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final streak = json['streak'] as Map<String, dynamic>?;
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if (streak != null) {
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_streak = StreakState(
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current: streak['current'] as int,
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best: streak['best'] as int,
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lastYmd: streak['lastYmd'] as String?,
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);
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}
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}
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}
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@@ -34,6 +44,14 @@ class SaveRepository {
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final SharedPreferences _prefs;
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final Map<String, StageProgress> _progress = {};
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StreakState _streak = StreakState.initial;
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StreakState get streak => _streak;
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Future<void> saveStreak(StreakState streak) {
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_streak = streak;
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return _flush();
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}
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static String _id(String seasonId, String stageId) => '$seasonId/$stageId';
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@@ -88,6 +106,11 @@ class SaveRepository {
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'bestScore': entry.value.bestScore,
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},
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},
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'streak': {
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'current': _streak.current,
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'best': _streak.best,
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'lastYmd': _streak.lastYmd,
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},
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}),
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);
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}
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@@ -0,0 +1,49 @@
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/// Daily streak: at least one stage attempt (win or lose) per local
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/// calendar day keeps it alive. No clock-cheat defense — single-player,
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/// low stakes.
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class StreakState {
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const StreakState({
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required this.current,
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required this.best,
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required this.lastYmd,
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this.hitMilestone,
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});
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static const initial = StreakState(current: 0, best: 0, lastYmd: null);
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static const milestones = [3, 7, 14, 30];
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final int current;
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final int best;
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/// Local date of the last counted play, as `yyyy-MM-dd`.
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final String? lastYmd;
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/// Set when this advance just reached a milestone (celebrate once).
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final int? hitMilestone;
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}
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String _ymd(DateTime d) =>
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'${d.year.toString().padLeft(4, '0')}-'
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'${d.month.toString().padLeft(2, '0')}-'
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'${d.day.toString().padLeft(2, '0')}';
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StreakState advanceStreak(StreakState state, DateTime now) {
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final today = _ymd(now);
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if (state.lastYmd == today) {
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return StreakState(
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current: state.current,
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best: state.best,
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lastYmd: today,
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);
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}
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// Normalized constructor handles month/year boundaries (and DST).
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final yesterday = _ymd(DateTime(now.year, now.month, now.day - 1));
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final current = state.lastYmd == yesterday ? state.current + 1 : 1;
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return StreakState(
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current: current,
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best: current > state.best ? current : state.best,
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lastYmd: today,
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hitMilestone: StreakState.milestones.contains(current) ? current : null,
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);
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}
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+9
-1
@@ -12,5 +12,13 @@
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"plusFiveMoves": "+5 moves (ad)",
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"giveUp": "Give up",
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"playAgain": "Play again",
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"nextStage": "Next stage"
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"nextStage": "Next stage",
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"streakMilestone": "{days}-day streak! Keep it up!",
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"@streakMilestone": {
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"placeholders": {
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"days": {
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"type": "int"
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}
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}
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}
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}
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+2
-1
@@ -12,5 +12,6 @@
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"plusFiveMoves": "+5 이동 (광고)",
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"giveUp": "포기하기",
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"playAgain": "다시 하기",
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"nextStage": "다음 스테이지"
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"nextStage": "다음 스테이지",
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"streakMilestone": "{days}일 연속 플레이! 대단해요!"
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}
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@@ -2,11 +2,13 @@ import 'package:flutter_riverpod/flutter_riverpod.dart';
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import '../data/content_repository.dart';
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import '../data/save_repository.dart';
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import '../data/streak.dart';
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import '../game/models/season.dart';
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import '../services/audio_service.dart';
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import 'game_session_notifier.dart';
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import 'progress_notifier.dart';
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import 'season_flow_notifier.dart';
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import 'streak_notifier.dart';
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final gameSessionProvider =
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NotifierProvider<GameSessionNotifier, GameViewState?>(
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@@ -39,3 +41,7 @@ final contentRepositoryProvider =
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final seasonsProvider = FutureProvider<List<SeasonPack>>(
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(ref) => ref.read(contentRepositoryProvider).availableSeasons(),
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);
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final streakProvider = NotifierProvider<StreakNotifier, StreakState>(
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StreakNotifier.new,
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);
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@@ -0,0 +1,16 @@
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import 'package:flutter_riverpod/flutter_riverpod.dart';
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import '../data/streak.dart';
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import 'providers.dart';
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/// Daily streak state; advanced once per stage attempt (win or lose).
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class StreakNotifier extends Notifier<StreakState> {
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@override
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StreakState build() => ref.read(saveRepositoryProvider).streak;
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Future<void> onStagePlayed(DateTime now) async {
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final next = advanceStreak(state, now);
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await ref.read(saveRepositoryProvider).saveStreak(next);
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state = next;
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}
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}
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@@ -113,12 +113,24 @@ class _GameScreenState extends ConsumerState<GameScreen> {
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.recordWin(stars: next.starsEarned, score: next.score);
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}
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if (next.phase == GamePhase.lost) audio.play(Sfx.lose);
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if (next.phase == GamePhase.won || next.phase == GamePhase.lost) {
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ref.read(streakProvider.notifier).onStagePlayed(DateTime.now());
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}
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}
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}
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@override
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Widget build(BuildContext context) {
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ref.listen<GameViewState?>(gameSessionProvider, _onSessionChange);
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ref.listen(streakProvider, (prev, next) {
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final milestone = next.hitMilestone;
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if (milestone != null && prev?.hitMilestone != milestone) {
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final l10n = AppLocalizations.of(context)!;
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(content: Text(l10n.streakMilestone(milestone))),
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);
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}
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});
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final view = ref.watch(gameSessionProvider);
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if (view == null) {
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return const Scaffold(body: Center(child: CircularProgressIndicator()));
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@@ -1,14 +1,17 @@
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import 'package:flutter/material.dart';
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import 'package:flutter_riverpod/flutter_riverpod.dart';
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import '../../l10n/gen/app_localizations.dart';
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import '../../state/providers.dart';
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import 'season_map_screen.dart';
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class HomeScreen extends StatelessWidget {
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class HomeScreen extends ConsumerWidget {
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const HomeScreen({super.key});
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@override
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Widget build(BuildContext context) {
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Widget build(BuildContext context, WidgetRef ref) {
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final l10n = AppLocalizations.of(context)!;
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final streak = ref.watch(streakProvider);
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return Scaffold(
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body: SafeArea(
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child: Center(
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@@ -21,6 +24,20 @@ class HomeScreen extends StatelessWidget {
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fontWeight: FontWeight.bold,
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),
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),
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if (streak.current > 0) ...[
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const SizedBox(height: 12),
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Chip(
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avatar: const Icon(
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Icons.local_fire_department,
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color: Colors.deepOrange,
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size: 20,
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),
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label: Text(
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'${streak.current}',
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style: Theme.of(context).textTheme.titleMedium,
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),
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),
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],
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const SizedBox(height: 48),
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FilledButton(
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style: FilledButton.styleFrom(
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