Wire season flow: map screen, progress save, win recording, next stage

SaveRepository (versioned JSON over prefs) with best-result merging and
unlock walking; ContentRepository loads the bundled pack; SeasonFlow/
Progress notifiers orchestrate stage start -> win record -> advance.
Season map grid with stars/locks, Home -> Map -> Game navigation,
close button, next-stage action on the win overlay.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-06-11 17:04:45 +09:00
parent 41c18c8bdd
commit 7bc26447f7
16 changed files with 667 additions and 44 deletions
+10 -2
View File
@@ -2,8 +2,16 @@ import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'app.dart';
import 'data/save_repository.dart';
import 'state/providers.dart';
void main() {
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(const ProviderScope(child: BlockSeasonsApp()));
final saveRepository = await SaveRepository.open();
runApp(
ProviderScope(
overrides: [saveRepositoryProvider.overrideWithValue(saveRepository)],
child: const BlockSeasonsApp(),
),
);
}