feat: serpentine map layout function
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import 'dart:math' as math;
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import 'dart:ui';
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/// Deterministic serpentine layout for the journey map. Stage 0 is at the
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/// bottom; the path snakes upward. Works for any stage count.
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class MapLayout {
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const MapLayout({
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required this.width,
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this.nodeSpacing = 108,
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this.topPadding = 140,
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this.bottomPadding = 150,
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});
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final double width;
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final double nodeSpacing;
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final double topPadding;
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final double bottomPadding;
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double get amplitude => width * 0.26;
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double heightFor(int count) =>
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topPadding + bottomPadding + (count - 1) * nodeSpacing;
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Offset nodeCenter(int index, int count) {
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final y = heightFor(count) - bottomPadding - index * nodeSpacing;
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final x = width / 2 + amplitude * math.sin(index * 1.05);
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return Offset(x, y);
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}
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}
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@@ -0,0 +1,32 @@
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import 'package:block_seasons/ui/widgets/map_layout.dart';
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import 'package:flutter_test/flutter_test.dart';
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void main() {
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const layout = MapLayout(width: 400);
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test('node 0 sits near the bottom, later nodes climb', () {
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final h = layout.heightFor(60);
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final first = layout.nodeCenter(0, 60);
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final last = layout.nodeCenter(59, 60);
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expect(first.dy, greaterThan(h - 200));
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expect(last.dy, lessThan(200));
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for (var i = 1; i < 60; i++) {
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expect(layout.nodeCenter(i, 60).dy,
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lessThan(layout.nodeCenter(i - 1, 60).dy));
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}
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});
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test('x stays within horizontal margins', () {
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for (var i = 0; i < 60; i++) {
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final x = layout.nodeCenter(i, 60).dx;
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expect(x, greaterThanOrEqualTo(400 * 0.12));
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expect(x, lessThanOrEqualTo(400 * 0.88));
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}
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});
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test('vertical spacing is uniform', () {
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final a = layout.nodeCenter(3, 60).dy - layout.nodeCenter(4, 60).dy;
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final b = layout.nodeCenter(40, 60).dy - layout.nodeCenter(41, 60).dy;
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expect(a, closeTo(b, 0.001));
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});
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}
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