import 'dart:convert'; import 'package:flutter/services.dart'; import '../game/models/season.dart'; /// Resolves season content. Phase 3: bundled assets only; remote download /// and caching land in Phase 4. class ContentRepository { static const bundledSeasonIds = ['season_001']; Future loadBundledSeason(String seasonId) async { final raw = await rootBundle.loadString('assets/seasons/$seasonId/pack.json'); return SeasonPack.fromJson(jsonDecode(raw) as Map); } Future> availableSeasons() async => [ for (final id in bundledSeasonIds) await loadBundledSeason(id), ]; }