41c18c8bdd
Greedy bot with tray-survival lookahead and gem-line steering; generator samples layouts along a difficulty curve, probes bot moves-to-win, sets adaptive move budgets targeting win-rate bands, and derives star thresholds from spare-move quantiles. Season 1 pack bundled in assets with per-stage difficulty report. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
75 lines
2.3 KiB
Dart
75 lines
2.3 KiB
Dart
import 'package:block_seasons/game/engine/auto_player.dart';
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import 'package:block_seasons/game/models/stage.dart';
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import 'package:flutter_test/flutter_test.dart';
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StageConfig _easyClearLines() => StageConfig.fromJson({
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'id': 'bot_easy',
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'seed': 4242,
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'moveLimit': 30,
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'preset': const <Map<String, dynamic>>[],
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'objectives': [
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{'type': 'clearLines', 'count': 1},
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],
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'stars': {
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'two': {'movesLeft': 10},
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'three': {'movesLeft': 20},
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},
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'generatorProfile': 'mid',
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});
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StageConfig _gemStage() => StageConfig.fromJson({
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'id': 'bot_gems',
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'seed': 555,
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'moveLimit': 35,
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'preset': [
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{'x': 1, 'y': 1, 't': 'gem'},
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{'x': 6, 'y': 6, 't': 'gem'},
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],
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'objectives': [
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{'type': 'clearGems', 'count': 2},
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],
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'stars': {
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'two': {'movesLeft': 8},
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'three': {'movesLeft': 16},
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},
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'generatorProfile': 'mid',
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});
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void main() {
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test('bot terminates and reports a result on every attempt', () {
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for (var attempt = 0; attempt < 10; attempt++) {
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final run = AutoPlayer().play(_easyClearLines(), attempt: attempt);
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expect(run.movesUsed, greaterThan(0));
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expect(run.movesUsed, lessThanOrEqualTo(35));
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if (run.won) {
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expect(run.movesLeft, greaterThanOrEqualTo(0));
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expect(run.stars, inInclusiveRange(1, 3));
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}
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}
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});
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test('bot wins a trivially easy clear-lines stage most of the time', () {
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var wins = 0;
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for (var attempt = 0; attempt < 20; attempt++) {
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if (AutoPlayer().play(_easyClearLines(), attempt: attempt).won) wins++;
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}
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expect(wins, greaterThanOrEqualTo(16), reason: 'bot too weak: $wins/20');
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});
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test('bot pursues gem objectives without dead-ending the board', () {
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var wins = 0;
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for (var attempt = 0; attempt < 20; attempt++) {
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if (AutoPlayer().play(_gemStage(), attempt: attempt).won) wins++;
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}
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expect(wins, greaterThanOrEqualTo(17), reason: 'gem play too weak: $wins/20');
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});
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test('same attempt number reproduces the same run', () {
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final a = AutoPlayer().play(_gemStage(), attempt: 3);
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final b = AutoPlayer().play(_gemStage(), attempt: 3);
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expect(a.won, b.won);
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expect(a.movesUsed, b.movesUsed);
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expect(a.score, b.score);
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});
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}
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