Files
BlockSeasons/test/state/game_session_notifier_test.dart
T
airkjw 3138fc4b08 Add playable core UI: board painter, drag-and-drop, HUD, result overlay
CustomPainter board with gems/ghost/clear-flash, finger-lifted drag
with snap preview, combo text effect, HUD chips, phase overlays with
rescue stubs, demo stage. E2E widget test drives a real drag gesture.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:19:34 +09:00

128 lines
4.2 KiB
Dart

import 'package:block_seasons/core/rng.dart';
import 'package:block_seasons/game/engine/game_engine.dart';
import 'package:block_seasons/game/engine/piece_generator.dart';
import 'package:block_seasons/game/models/cell.dart';
import 'package:block_seasons/game/models/grid.dart';
import 'package:block_seasons/game/models/piece_library.dart';
import 'package:block_seasons/game/models/stage.dart';
import 'package:block_seasons/state/providers.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'package:flutter_test/flutter_test.dart';
StageConfig _stage({List<Map<String, dynamic>>? objectives}) =>
StageConfig.fromJson({
'id': 'ui_stage',
'seed': 99,
'moveLimit': 20,
'preset': [
for (var x = 1; x < GridState.size; x++)
{'x': x, 'y': 3, 't': 'filled', 'c': 0},
],
'objectives': objectives ??
[
{'type': 'reachScore', 'target': 999999},
],
'stars': {
'two': {'movesLeft': 5},
'three': {'movesLeft': 10},
},
'generatorProfile': 'mid',
});
PieceGenerator _smallPool() => PieceGenerator(
SeededRng(1),
pool: [
PieceLibrary.byId('mono'),
PieceLibrary.byId('domino_h'),
PieceLibrary.byId('domino_v'),
],
);
void main() {
test('starts idle with no session', () {
final container = ProviderContainer();
addTearDown(container.dispose);
expect(container.read(gameSessionProvider), isNull);
});
test('startStage exposes a fresh view state', () {
final container = ProviderContainer();
addTearDown(container.dispose);
final notifier = container.read(gameSessionProvider.notifier);
notifier.startStage(_stage(), generator: _smallPool());
final view = container.read(gameSessionProvider)!;
expect(view.phase, GamePhase.playing);
expect(view.tray, hasLength(3));
expect(view.score, 0);
expect(view.movesLeft, 20);
expect(view.grid.cellAt(1, 3).type, CellType.filled);
expect(view.fxTick, 0);
});
test('tryPlace mutates the view and bumps fxTick', () {
final container = ProviderContainer();
addTearDown(container.dispose);
final notifier = container.read(gameSessionProvider.notifier);
notifier.startStage(_stage(), generator: _smallPool());
final placed = notifier.tryPlace(0, 0, 0);
expect(placed, isTrue);
final view = container.read(gameSessionProvider)!;
expect(view.tray, hasLength(2));
expect(view.score, greaterThan(0));
expect(view.fxTick, 1);
expect(view.lastPlacement, isNotNull);
});
test('illegal placement leaves state untouched', () {
final container = ProviderContainer();
addTearDown(container.dispose);
final notifier = container.read(gameSessionProvider.notifier);
notifier.startStage(_stage(), generator: _smallPool());
final placed = notifier.tryPlace(0, 1, 3); // occupied preset cell
expect(placed, isFalse);
final view = container.read(gameSessionProvider)!;
expect(view.tray, hasLength(3));
expect(view.fxTick, 0);
});
test('winning surfaces stars and cleared lines fx', () {
final container = ProviderContainer();
addTearDown(container.dispose);
final notifier = container.read(gameSessionProvider.notifier);
notifier.startStage(
_stage(objectives: [
{'type': 'clearLines', 'count': 1},
]),
generator: _smallPool(),
);
final view0 = container.read(gameSessionProvider)!;
final monoIndex = view0.tray.indexWhere((p) => p.id == 'mono');
notifier.tryPlace(monoIndex, 0, 3);
final view = container.read(gameSessionProvider)!;
expect(view.phase, GamePhase.won);
expect(view.starsEarned, 3);
expect(view.lastPlacement!.clearedRows, [3]);
});
test('restart deals a fresh attempt with a different tray sequence', () {
final container = ProviderContainer();
addTearDown(container.dispose);
final notifier = container.read(gameSessionProvider.notifier);
notifier.startStage(_stage());
notifier.tryPlace(0, 0, 0);
notifier.restart();
final view = container.read(gameSessionProvider)!;
expect(view.phase, GamePhase.playing);
expect(view.score, 0);
expect(view.movesLeft, 20);
expect(view.tray, hasLength(3));
});
}