8947221b27
MusicService (looping audioplayers player, independent of SFX) driven by the active season theme's new 'bgm' key; switches track on season change, pauses on app background, all failures swallowed. Separate Music on/off toggle in Settings (persisted, independent of SFX). Season packs carry bgm keys (menu/season_001/ season_002), manifest regenerated. Assets slot assets/audio/bgm/ ready — drop in menu.mp3/season_001.mp3/season_002.mp3 (CC0) and it plays; silent until then. 180 tests green, analyze clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
20 lines
643 B
Dart
20 lines
643 B
Dart
import 'package:flutter_riverpod/flutter_riverpod.dart';
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import 'providers.dart';
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/// Background-music on/off, seeded from the save repository. Independent of the
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/// SFX/haptics ([soundEnabledProvider]) so players can keep one without the
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/// other — the common "I want sound effects but no music" case.
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class MusicEnabledNotifier extends Notifier<bool> {
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@override
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bool build() => ref.read(saveRepositoryProvider).musicEnabled;
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Future<void> toggle() => set(!state);
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Future<void> set(bool value) async {
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if (state == value) return;
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await ref.read(saveRepositoryProvider).setMusicEnabled(value);
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state = value;
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}
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}
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