Files
BlockSeasons/test/game/engine
airkjw 42deeaf242 fix(boosters): count hammer/line-bomb clears toward objectives and win
Owner playtesting found that hammering a gem (or line-bombing a gem line)
removed it visually but did not satisfy the clear-gems objective and never
completed the stage — it felt broken. Per owner decision, booster clears
now count: a hammered gem emits gems:1, a line-bomb emits lines:1 + the
line's gem count, both folded through the objectives. After any booster the
engine resolves the phase (completed objective -> won, else re-check stuck),
which was the direct cause of the stage not finishing. Score and the move
counter remain untouched. Reverses the earlier no-objective-credit rule.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 20:15:00 +09:00
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