feat: Fix observation timestamps, refactor session management, and enhance worker reliability (#437)

* Refactor worker version checks and increase timeout settings

- Updated the default hook timeout from 5000ms to 120000ms for improved stability.
- Modified the worker version check to log a warning instead of restarting the worker on version mismatch.
- Removed legacy PM2 cleanup and worker start logic, simplifying the ensureWorkerRunning function.
- Enhanced polling mechanism for worker readiness with increased retries and reduced interval.

* feat: implement worker queue polling to ensure processing completion before proceeding

* refactor: change worker command from start to restart in hooks configuration

* refactor: remove session management complexity

- Simplify createSDKSession to pure INSERT OR IGNORE
- Remove auto-create logic from storeObservation/storeSummary
- Delete 11 unused session management methods
- Derive prompt_number from user_prompts count
- Keep sdk_sessions table schema unchanged for compatibility

* refactor: simplify session management by removing unused methods and auto-creation logic

* Refactor session prompt number retrieval in SessionRoutes

- Updated the method of obtaining the prompt number from the session.
- Replaced `store.getPromptCounter(sessionDbId)` with `store.getPromptNumberFromUserPrompts(claudeSessionId)` for better clarity and accuracy.
- Adjusted the logic for incrementing the prompt number to derive it from the user prompts count instead of directly incrementing a counter.

* refactor: replace getPromptCounter with getPromptNumberFromUserPrompts in SessionManager

Phase 7 of session management simplification. Updates SessionManager to derive
prompt numbers from user_prompts table count instead of using the deprecated
prompt_counter column.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

* refactor: simplify SessionCompletionHandler to use direct SQL query

Phase 8: Remove call to findActiveSDKSession() and replace with direct
database query in SessionCompletionHandler.completeByClaudeId().

This removes dependency on the deleted findActiveSDKSession() method
and simplifies the code by using a straightforward SELECT query.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

* refactor: remove markSessionCompleted call from SDKAgent

- Delete call to markSessionCompleted() in SDKAgent.ts
- Session status is no longer tracked or updated
- Part of phase 9: simplifying session management

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

* refactor: remove markSessionComplete method (Phase 10)

- Deleted markSessionComplete() method from DatabaseManager
- Removed markSessionComplete call from SessionCompletionHandler
- Session completion status no longer tracked in database
- Part of session management simplification effort

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

* refactor: replace deleted updateSDKSessionId calls in import script (Phase 11)

- Replace updateSDKSessionId() calls with direct SQL UPDATE statements
- Method was deleted in Phase 3 as part of session management simplification
- Import script now uses direct database access consistently

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

* test: add validation for SQL updates in sdk_sessions table

* refactor: enhance worker-cli to support manual and automated runs

* Remove cleanup hook and associated session completion logic

- Deleted the cleanup-hook implementation from the hooks directory.
- Removed the session completion endpoint that was used by the cleanup hook.
- Updated the SessionCompletionHandler to eliminate the completeByClaudeId method and its dependencies.
- Adjusted the SessionRoutes to reflect the removal of the session completion route.

* fix: update worker-cli command to use bun for consistency

* feat: Implement timestamp fix for observations and enhance processing logic

- Added `earliestPendingTimestamp` to `ActiveSession` to track the original timestamp of the earliest pending message.
- Updated `SDKAgent` to capture and utilize the earliest pending timestamp during response processing.
- Modified `SessionManager` to track the earliest timestamp when yielding messages.
- Created scripts for fixing corrupted timestamps, validating fixes, and investigating timestamp issues.
- Verified that all corrupted observations have been repaired and logic for future processing is sound.
- Ensured orphan processing can be safely re-enabled after validation.

* feat: Enhance SessionStore to support custom database paths and add timestamp fields for observations and summaries

* Refactor pending queue processing and add management endpoints

- Disabled automatic recovery of orphaned queues on startup; users must now use the new /api/pending-queue/process endpoint.
- Updated processOrphanedQueues method to processPendingQueues with improved session handling and return detailed results.
- Added new API endpoints for managing pending queues: GET /api/pending-queue and POST /api/pending-queue/process.
- Introduced a new script (check-pending-queue.ts) for checking and processing pending observation queues interactively or automatically.
- Enhanced logging and error handling for better monitoring of session processing.

* updated agent sdk

* feat: Add manual recovery guide and queue management endpoints to documentation

---------

Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
Alex Newman
2025-12-25 15:36:46 -05:00
committed by GitHub
parent 4cf2c1bdb1
commit 266c746d50
47 changed files with 3417 additions and 1026 deletions
+84
View File
@@ -427,6 +427,16 @@ export class WorkerService {
// Initialize database (once, stays open)
await this.dbManager.initialize();
// Recover stuck messages from previous crashes
// Messages stuck in 'processing' state are reset to 'pending' for reprocessing
const { PendingMessageStore } = await import('./sqlite/PendingMessageStore.js');
const pendingStore = new PendingMessageStore(this.dbManager.getSessionStore().db, 3);
const STUCK_THRESHOLD_MS = 5 * 60 * 1000; // 5 minutes
const resetCount = pendingStore.resetStuckMessages(STUCK_THRESHOLD_MS);
if (resetCount > 0) {
logger.info('SYSTEM', `Recovered ${resetCount} stuck messages from previous session`, { thresholdMinutes: 5 });
}
// Initialize search services (requires initialized database)
const formattingService = new FormattingService();
const timelineService = new TimelineService();
@@ -464,6 +474,8 @@ export class WorkerService {
this.initializationCompleteFlag = true;
this.resolveInitialization();
logger.info('SYSTEM', 'Background initialization complete');
// Note: Auto-recovery of orphaned queues disabled - use /api/pending-queue/process endpoint instead
} catch (error) {
logger.error('SYSTEM', 'Background initialization failed', {}, error as Error);
// Don't resolve - let the promise remain pending so readiness check continues to fail
@@ -471,6 +483,78 @@ export class WorkerService {
}
}
/**
* Process pending session queues
* Starts SDK agents for sessions that have pending messages but no active processor
* @param sessionLimit Maximum number of sessions to start processing (default: 10)
* @returns Info about what was started
*/
async processPendingQueues(sessionLimit: number = 10): Promise<{
totalPendingSessions: number;
sessionsStarted: number;
sessionsSkipped: number;
startedSessionIds: number[];
}> {
const { PendingMessageStore } = await import('./sqlite/PendingMessageStore.js');
const pendingStore = new PendingMessageStore(this.dbManager.getSessionStore().db, 3);
const orphanedSessionIds = pendingStore.getSessionsWithPendingMessages();
const result = {
totalPendingSessions: orphanedSessionIds.length,
sessionsStarted: 0,
sessionsSkipped: 0,
startedSessionIds: [] as number[]
};
if (orphanedSessionIds.length === 0) {
return result;
}
logger.info('SYSTEM', `Processing up to ${sessionLimit} of ${orphanedSessionIds.length} pending session queues`);
// Process each session sequentially up to the limit
for (const sessionDbId of orphanedSessionIds) {
if (result.sessionsStarted >= sessionLimit) {
break;
}
try {
// Skip if session already has an active generator
const existingSession = this.sessionManager.getSession(sessionDbId);
if (existingSession?.generatorPromise) {
result.sessionsSkipped++;
continue;
}
// Initialize session and start SDK agent
const session = this.sessionManager.initializeSession(sessionDbId);
logger.info('SYSTEM', `Starting processor for session ${sessionDbId}`, {
project: session.project,
pendingCount: pendingStore.getPendingCount(sessionDbId)
});
// Start SDK agent (non-blocking)
session.generatorPromise = this.sdkAgent.startSession(session, this)
.finally(() => {
session.generatorPromise = null;
this.broadcastProcessingStatus();
});
result.sessionsStarted++;
result.startedSessionIds.push(sessionDbId);
// Small delay between sessions to avoid rate limiting
await new Promise(resolve => setTimeout(resolve, 100));
} catch (error) {
logger.warn('SYSTEM', `Failed to process session ${sessionDbId}`, {}, error as Error);
result.sessionsSkipped++;
}
}
return result;
}
/**
* Extract a specific section from instruction content
* Used by /api/instructions endpoint for progressive instruction loading