fix: prevent zombie subprocess accumulation by only trusting exitCode (#1226) (#1325)

proc.killed only means Node sent a signal — the process can still be alive.
This caused premature pool slot release, allowing unbounded process spawning.

- ensureProcessExit: remove proc.killed from early-exit checks, only trust exitCode
- Fix 3 call-site guards that skipped cleanup for signaled-but-alive processes
- Add TOTAL_PROCESS_HARD_CAP=10 safety net in waitForSlot()
- After SIGKILL, wait up to 1s via exit event instead of blind 200ms sleep
- Reduce reaper interval from 5min to 1min, idle threshold from 2min to 1min

Closes #1226

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Nir Alfasi
2026-03-13 04:59:42 +02:00
committed by GitHub
parent 23058d4b0c
commit 38d9ac7adb
5 changed files with 231 additions and 13 deletions
+23 -9
View File
@@ -91,7 +91,14 @@ function notifySlotAvailable(): void {
* @param maxConcurrent Max number of concurrent agents
* @param timeoutMs Max time to wait before giving up
*/
const TOTAL_PROCESS_HARD_CAP = 10;
export async function waitForSlot(maxConcurrent: number, timeoutMs: number = 60_000): Promise<void> {
// Hard cap: refuse to spawn if too many processes exist regardless of pool accounting
if (processRegistry.size >= TOTAL_PROCESS_HARD_CAP) {
throw new Error(`Hard cap exceeded: ${processRegistry.size} processes in registry (cap=${TOTAL_PROCESS_HARD_CAP}). Refusing to spawn more.`);
}
if (processRegistry.size < maxConcurrent) return;
logger.info('PROCESS', `Pool limit reached (${processRegistry.size}/${maxConcurrent}), waiting for slot...`);
@@ -136,8 +143,9 @@ export function getActiveProcesses(): Array<{ pid: number; sessionDbId: number;
export async function ensureProcessExit(tracked: TrackedProcess, timeoutMs: number = 5000): Promise<void> {
const { pid, process: proc } = tracked;
// Already exited?
if (proc.killed || proc.exitCode !== null) {
// Already exited? Only trust exitCode, NOT proc.killed
// proc.killed only means Node sent a signal — the process can still be alive
if (proc.exitCode !== null) {
unregisterProcess(pid);
return;
}
@@ -153,8 +161,8 @@ export async function ensureProcessExit(tracked: TrackedProcess, timeoutMs: numb
await Promise.race([exitPromise, timeoutPromise]);
// Check if exited gracefully
if (proc.killed || proc.exitCode !== null) {
// Check if exited gracefully — only trust exitCode
if (proc.exitCode !== null) {
unregisterProcess(pid);
return;
}
@@ -167,8 +175,14 @@ export async function ensureProcessExit(tracked: TrackedProcess, timeoutMs: numb
// Already dead
}
// Brief wait for SIGKILL to take effect
await new Promise(resolve => setTimeout(resolve, 200));
// Wait for SIGKILL to take effect — use exit event with 1s timeout instead of blind sleep
const sigkillExitPromise = new Promise<void>((resolve) => {
proc.once('exit', () => resolve());
});
const sigkillTimeout = new Promise<void>((resolve) => {
setTimeout(resolve, 1000);
});
await Promise.race([sigkillExitPromise, sigkillTimeout]);
unregisterProcess(pid);
}
@@ -234,8 +248,8 @@ async function killIdleDaemonChildren(): Promise<number> {
minutes = parseInt(minMatch[1], 10);
}
// Kill if idle for more than 2 minutes
if (minutes >= 2) {
// Kill if idle for more than 1 minute
if (minutes >= 1) {
logger.info('PROCESS', `Killing idle daemon child PID ${pid} (idle ${minutes}m)`, { pid, minutes });
try {
process.kill(pid, 'SIGKILL');
@@ -393,7 +407,7 @@ export function createPidCapturingSpawn(sessionDbId: number) {
* Start the orphan reaper interval
* Returns cleanup function to stop the interval
*/
export function startOrphanReaper(getActiveSessionIds: () => Set<number>, intervalMs: number = 5 * 60 * 1000): () => void {
export function startOrphanReaper(getActiveSessionIds: () => Set<number>, intervalMs: number = 60 * 1000): () => void {
const interval = setInterval(async () => {
try {
const activeIds = getActiveSessionIds();