feat(queue): Simplify queue processing and enhance reliability
- Implemented atomic message claiming in PendingMessageStore with claimNextMessage. - Removed obsolete peekPending method to streamline message retrieval. - Introduced SessionQueueProcessor for robust async message iteration, replacing complex polling logic. - Refactored SessionManager to eliminate in-memory queue state, relying on PendingMessageStore for message tracking. - Cleaned up session handling logic, removing recursive restarts and session deletion on empty queues. - Enhanced error handling and logging for generator failures and session processing. - Updated SessionRoutes to handle crash recovery more effectively without deleting sessions.
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@@ -136,6 +136,9 @@ export class SessionRoutes extends BaseRouteHandler {
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session.generatorPromise = agent.startSession(session, this.workerService)
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.catch(error => {
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// Only log non-abort errors
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if (session.abortController.signal.aborted) return;
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logger.error('SESSION', `Generator failed`, {
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sessionId: session.sessionDbId,
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provider: provider,
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@@ -144,47 +147,64 @@ export class SessionRoutes extends BaseRouteHandler {
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// Mark all processing messages as failed so they can be retried or abandoned
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const pendingStore = this.sessionManager.getPendingMessageStore();
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const db = this.dbManager.getDatabase();
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const stmt = db.prepare(`
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SELECT id FROM pending_messages
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WHERE session_db_id = ? AND status = 'processing'
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`);
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const processingMessages = stmt.all(session.sessionDbId) as { id: number }[];
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const db = this.dbManager.getSessionStore().db;
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try {
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const stmt = db.prepare(`
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SELECT id FROM pending_messages
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WHERE session_db_id = ? AND status = 'processing'
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`);
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const processingMessages = stmt.all(session.sessionDbId) as { id: number }[];
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for (const msg of processingMessages) {
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pendingStore.markFailed(msg.id);
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logger.warn('SESSION', `Marked message as failed after generator error`, {
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sessionId: session.sessionDbId,
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messageId: msg.id
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});
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for (const msg of processingMessages) {
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pendingStore.markFailed(msg.id);
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logger.warn('SESSION', `Marked message as failed after generator error`, {
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sessionId: session.sessionDbId,
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messageId: msg.id
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});
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}
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} catch (dbError) {
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logger.error('SESSION', 'Failed to mark messages as failed', { sessionId: session.sessionDbId }, dbError as Error);
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}
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})
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.finally(() => {
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const sessionDbId = session.sessionDbId;
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logger.info('SESSION', `Generator finished`, { sessionId: sessionDbId });
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if (session.abortController.signal.aborted) {
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logger.info('SESSION', `Generator aborted`, { sessionId: sessionDbId });
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} else {
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logger.warn('SESSION', `Generator exited unexpectedly`, { sessionId: sessionDbId });
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}
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session.generatorPromise = null;
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session.currentProvider = null;
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this.workerService.broadcastProcessingStatus();
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// Check if there's more work pending
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const pendingStore = this.sessionManager.getPendingMessageStore();
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const pendingCount = pendingStore.getPendingCount(sessionDbId);
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if (pendingCount > 0) {
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// Auto-restart for pending work
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logger.info('SESSION', `Auto-restarting generator for pending work`, {
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sessionId: sessionDbId,
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pendingCount
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});
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setTimeout(() => {
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const stillExists = this.sessionManager.getSession(sessionDbId);
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if (stillExists && !stillExists.generatorPromise) {
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this.startGeneratorWithProvider(stillExists, this.getSelectedProvider(), 'auto-restart');
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// Crash recovery: If not aborted and still has work, restart
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if (!session.abortController.signal.aborted) {
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try {
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const pendingStore = this.sessionManager.getPendingMessageStore();
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const pendingCount = pendingStore.getPendingCount(sessionDbId);
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if (pendingCount > 0) {
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logger.info('SESSION', `Restarting generator after crash/exit with pending work`, {
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sessionId: sessionDbId,
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pendingCount
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});
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// Small delay before restart
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setTimeout(() => {
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const stillExists = this.sessionManager.getSession(sessionDbId);
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if (stillExists && !stillExists.generatorPromise) {
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this.startGeneratorWithProvider(stillExists, this.getSelectedProvider(), 'crash-recovery');
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}
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}, 1000);
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}
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}, 0);
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} else {
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// No more work - clean up session
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this.sessionManager.deleteSession(sessionDbId).catch(() => {});
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} catch (e) {
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// Ignore errors during recovery check
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}
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}
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// NOTE: We do NOT delete the session here anymore.
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// The generator waits for events, so if it exited, it's either aborted or crashed.
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// Idle sessions stay in memory (ActiveSession is small) to listen for future events.
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});
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}
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