fix: Hide console window on Windows when spawning child processes (#166)
* fix: Hide console window on Windows when spawning child processes Add windowsHide: true to spawnSync and execSync calls to prevent empty console windows from appearing on Windows when hooks execute. Fixes two spawn points: - worker-utils.ts: PM2 spawn when starting worker service - user-message-hook.ts: Node spawn for context display Reference: https://nodejs.org/api/child_process.html (windowsHide option) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: Add windowsHide to remaining execSync calls for complete Windows console window hiding This completes the Windows console window fix by adding `windowsHide: true` to all remaining `execSync` calls: - src/services/worker-service.ts:220 - pgrep command for orphaned process detection - src/services/worker-service.ts:226 - pkill command for process cleanup - src/services/worker/SDKAgent.ts:414 - where/which claude command for finding executable These operations are less frequent than the user-prompt hook, but should still avoid spawning console windows on Windows for a complete fix. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-authored-by: Alex Newman <thedotmack@users.noreply.github.com> --------- Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: claude[bot] <41898282+claude[bot]@users.noreply.github.com> Co-authored-by: Alex Newman <thedotmack@users.noreply.github.com>
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@@ -411,7 +411,7 @@ export class SDKAgent {
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*/
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private findClaudeExecutable(): string {
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const claudePath = process.env.CLAUDE_CODE_PATH ||
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execSync(process.platform === 'win32' ? 'where claude' : 'which claude', { encoding: 'utf8' })
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execSync(process.platform === 'win32' ? 'where claude' : 'which claude', { encoding: 'utf8', windowsHide: true })
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.trim().split('\n')[0].trim();
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if (!claudePath) {
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