Files
claude-mem/plugin/scripts/bun-runner.js
T
Jarvis 4d4b0a2f24 fix: prefer bun.cmd over bun shell script on Windows
Windows npm installs both bun (shell script) and bun.cmd (batch file).
When spawning bun, cmd.exe cannot execute the shell script directly.
This change makes findBun() return the full path to bun.cmd on Windows.

Fixes: Stop hook "spawn bun ENOENT" on Windows
2026-04-02 13:00:15 +08:00

186 lines
6.1 KiB
JavaScript

#!/usr/bin/env node
/**
* Bun Runner - Finds and executes Bun even when not in PATH
*
* This script solves the fresh install problem where:
* 1. smart-install.js installs Bun to ~/.bun/bin/bun
* 2. But Bun isn't in PATH until terminal restart
* 3. Subsequent hooks fail because they can't find `bun`
*
* Usage: node bun-runner.js <script> [args...]
*
* Fixes #818: Worker fails to start on fresh install
*/
import { spawnSync, spawn } from 'child_process';
import { existsSync, readFileSync } from 'fs';
import { join, dirname, resolve } from 'path';
import { homedir } from 'os';
import { fileURLToPath } from 'url';
const IS_WINDOWS = process.platform === 'win32';
// Self-resolve plugin root when CLAUDE_PLUGIN_ROOT is not set by Claude Code.
// Upstream bug: anthropics/claude-code#24529 — Stop hooks (and on Linux, all hooks)
// don't receive CLAUDE_PLUGIN_ROOT, causing script paths to resolve to /scripts/...
// which doesn't exist. This fallback derives the plugin root from bun-runner.js's
// own filesystem location (this file lives in <plugin-root>/scripts/).
const __bun_runner_dirname = dirname(fileURLToPath(import.meta.url));
const RESOLVED_PLUGIN_ROOT = process.env.CLAUDE_PLUGIN_ROOT || resolve(__bun_runner_dirname, '..');
/**
* Fix script path arguments that were broken by empty CLAUDE_PLUGIN_ROOT.
* When CLAUDE_PLUGIN_ROOT is empty, "${CLAUDE_PLUGIN_ROOT}/scripts/foo.cjs"
* expands to "/scripts/foo.cjs" which doesn't exist. Detect this and rewrite
* the path using our self-resolved plugin root.
*/
function fixBrokenScriptPath(argPath) {
if (argPath.startsWith('/scripts/') && !existsSync(argPath)) {
const fixedPath = join(RESOLVED_PLUGIN_ROOT, argPath);
if (existsSync(fixedPath)) {
return fixedPath;
}
}
return argPath;
}
/**
* Find Bun executable - checks PATH first, then common install locations
*/
function findBun() {
// Try PATH first
const pathCheck = spawnSync(IS_WINDOWS ? 'where' : 'which', ['bun'], {
encoding: 'utf-8',
stdio: ['pipe', 'pipe', 'pipe'],
shell: IS_WINDOWS
});
if (pathCheck.status === 0 && pathCheck.stdout.trim()) {
// On Windows, prefer bun.cmd over bun (bun is a shell script, bun.cmd is the Windows batch file)
if (IS_WINDOWS) {
const bunCmdPath = pathCheck.stdout.split('\n').find(line => line.trim().endsWith('bun.cmd'));
if (bunCmdPath) {
return bunCmdPath.trim();
}
}
return 'bun'; // Found in PATH
}
// Check common installation paths (handles fresh installs before PATH reload)
// Windows: Bun installs to ~/.bun/bin/bun.exe (same as smart-install.js)
// Unix: Check default location plus common package manager paths
const bunPaths = IS_WINDOWS
? [join(homedir(), '.bun', 'bin', 'bun.exe')]
: [
join(homedir(), '.bun', 'bin', 'bun'),
'/usr/local/bin/bun',
'/opt/homebrew/bin/bun',
'/home/linuxbrew/.linuxbrew/bin/bun'
];
for (const bunPath of bunPaths) {
if (existsSync(bunPath)) {
return bunPath;
}
}
return null;
}
// Early exit if plugin is disabled in Claude Code settings (#781).
// Sync read + JSON parse — fastest possible check before spawning Bun.
function isPluginDisabledInClaudeSettings() {
try {
const configDir = process.env.CLAUDE_CONFIG_DIR || join(homedir(), '.claude');
const settingsPath = join(configDir, 'settings.json');
if (!existsSync(settingsPath)) return false;
const settings = JSON.parse(readFileSync(settingsPath, 'utf-8'));
return settings?.enabledPlugins?.['claude-mem@thedotmack'] === false;
} catch {
return false;
}
}
if (isPluginDisabledInClaudeSettings()) {
process.exit(0);
}
// Get args: node bun-runner.js <script> [args...]
const args = process.argv.slice(2);
if (args.length === 0) {
console.error('Usage: node bun-runner.js <script> [args...]');
process.exit(1);
}
// Fix broken script paths caused by empty CLAUDE_PLUGIN_ROOT (#1215)
args[0] = fixBrokenScriptPath(args[0]);
const bunPath = findBun();
if (!bunPath) {
console.error('Error: Bun not found. Please install Bun: https://bun.sh');
console.error('After installation, restart your terminal.');
process.exit(1);
}
// Fix #646: Buffer stdin in Node.js before passing to Bun.
// On Linux, Bun's libuv calls fstat() on inherited pipe fds and crashes with
// EINVAL when the pipe comes from Claude Code's hook system. By reading stdin
// in Node.js first and writing it to a fresh pipe, Bun receives a normal pipe
// that it can fstat() without errors.
function collectStdin() {
return new Promise((resolve) => {
// If stdin is a TTY (interactive), there's no piped data to collect
if (process.stdin.isTTY) {
resolve(null);
return;
}
const chunks = [];
process.stdin.on('data', (chunk) => chunks.push(chunk));
process.stdin.on('end', () => {
resolve(chunks.length > 0 ? Buffer.concat(chunks) : null);
});
process.stdin.on('error', () => {
// stdin may not be readable (e.g. already closed), treat as no data
resolve(null);
});
// Safety: if no data arrives within 5s, proceed without stdin
setTimeout(() => {
process.stdin.removeAllListeners();
process.stdin.pause();
resolve(chunks.length > 0 ? Buffer.concat(chunks) : null);
}, 5000);
});
}
const stdinData = await collectStdin();
// Spawn Bun with the provided script and args
// Use spawn (not spawnSync) to properly handle stdio
// Use shell mode on Windows because npm-installed bun is a .cmd/.sh script,
// not a native executable. Without shell:true, spawn() fails with ENOENT.
// Use windowsHide to prevent a visible console window from spawning on Windows
const child = spawn(bunPath, args, {
stdio: [stdinData ? 'pipe' : 'ignore', 'inherit', 'inherit'],
windowsHide: true,
shell: IS_WINDOWS,
env: process.env
});
// Write buffered stdin to child's pipe, then close it so the child sees EOF
if (stdinData && child.stdin) {
child.stdin.write(stdinData);
child.stdin.end();
}
child.on('error', (err) => {
console.error(`Failed to start Bun: ${err.message}`);
process.exit(1);
});
child.on('close', (code) => {
process.exit(code || 0);
});