Files
claude-mem/src/services/worker/SessionManager.ts
T
Alex Newman 857ceb47b7 Merge main into feature/gemini-provider
Resolved conflicts to include both:
- Main's earliestPendingTimestamp for accurate observation timestamps
- PR's conversationHistory and currentProvider for Gemini provider switching

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-25 18:45:14 -05:00

490 lines
16 KiB
TypeScript

/**
* SessionManager: Event-driven session lifecycle
*
* Responsibility:
* - Manage active session lifecycle
* - Handle event-driven message queues
* - Coordinate between HTTP requests and SDK agent
* - Zero-latency event notification (no polling)
*/
import { EventEmitter } from 'events';
import { DatabaseManager } from './DatabaseManager.js';
import { logger } from '../../utils/logger.js';
import type { ActiveSession, PendingMessage, PendingMessageWithId, ObservationData } from '../worker-types.js';
import { PendingMessageStore } from '../sqlite/PendingMessageStore.js';
export class SessionManager {
private dbManager: DatabaseManager;
private sessions: Map<number, ActiveSession> = new Map();
private sessionQueues: Map<number, EventEmitter> = new Map();
private onSessionDeletedCallback?: () => void;
private pendingStore: PendingMessageStore | null = null;
constructor(dbManager: DatabaseManager) {
this.dbManager = dbManager;
}
/**
* Get or create PendingMessageStore (lazy initialization to avoid circular dependency)
*/
private getPendingStore(): PendingMessageStore {
if (!this.pendingStore) {
const sessionStore = this.dbManager.getSessionStore();
this.pendingStore = new PendingMessageStore(sessionStore.db, 3);
}
return this.pendingStore;
}
/**
* Set callback to be called when a session is deleted (for broadcasting status)
*/
setOnSessionDeleted(callback: () => void): void {
this.onSessionDeletedCallback = callback;
}
/**
* Initialize a new session or return existing one
*/
initializeSession(sessionDbId: number, currentUserPrompt?: string, promptNumber?: number): ActiveSession {
// Check if already active
let session = this.sessions.get(sessionDbId);
if (session) {
// Refresh project from database in case it was updated by new-hook
// This fixes the bug where sessions created with empty project get updated
// in the database but the in-memory session still has the stale empty value
const dbSession = this.dbManager.getSessionById(sessionDbId);
if (dbSession.project && dbSession.project !== session.project) {
logger.debug('SESSION', 'Updating project from database', {
sessionDbId,
oldProject: session.project,
newProject: dbSession.project
});
session.project = dbSession.project;
}
// Update userPrompt for continuation prompts
if (currentUserPrompt) {
logger.debug('SESSION', 'Updating userPrompt for continuation', {
sessionDbId,
promptNumber,
oldPrompt: session.userPrompt.substring(0, 80),
newPrompt: currentUserPrompt.substring(0, 80)
});
session.userPrompt = currentUserPrompt;
session.lastPromptNumber = promptNumber || session.lastPromptNumber;
} else {
logger.debug('SESSION', 'No currentUserPrompt provided for existing session', {
sessionDbId,
promptNumber,
usingCachedPrompt: session.userPrompt.substring(0, 80)
});
}
return session;
}
// Fetch from database
const dbSession = this.dbManager.getSessionById(sessionDbId);
// Use currentUserPrompt if provided, otherwise fall back to database (first prompt)
const userPrompt = currentUserPrompt || dbSession.user_prompt;
if (!currentUserPrompt) {
logger.debug('SESSION', 'No currentUserPrompt provided for new session, using database', {
sessionDbId,
promptNumber,
dbPrompt: dbSession.user_prompt.substring(0, 80)
});
} else {
logger.debug('SESSION', 'Initializing session with fresh userPrompt', {
sessionDbId,
promptNumber,
userPrompt: currentUserPrompt.substring(0, 80)
});
}
// Create active session
session = {
sessionDbId,
claudeSessionId: dbSession.claude_session_id,
sdkSessionId: null,
project: dbSession.project,
userPrompt,
pendingMessages: [],
abortController: new AbortController(),
generatorPromise: null,
lastPromptNumber: promptNumber || this.dbManager.getSessionStore().getPromptNumberFromUserPrompts(dbSession.claude_session_id),
startTime: Date.now(),
cumulativeInputTokens: 0,
cumulativeOutputTokens: 0,
pendingProcessingIds: new Set(),
earliestPendingTimestamp: null,
conversationHistory: [], // Initialize empty - will be populated by agents
currentProvider: null // Will be set when generator starts
};
this.sessions.set(sessionDbId, session);
// Create event emitter for queue notifications
const emitter = new EventEmitter();
this.sessionQueues.set(sessionDbId, emitter);
logger.info('SESSION', 'Session initialized', {
sessionId: sessionDbId,
project: session.project,
claudeSessionId: session.claudeSessionId,
queueDepth: 0,
hasGenerator: false
});
return session;
}
/**
* Get active session by ID
*/
getSession(sessionDbId: number): ActiveSession | undefined {
return this.sessions.get(sessionDbId);
}
/**
* Queue an observation for processing (zero-latency notification)
* Auto-initializes session if not in memory but exists in database
*
* CRITICAL: Persists to database FIRST before adding to in-memory queue.
* This ensures observations survive worker crashes.
*/
queueObservation(sessionDbId: number, data: ObservationData): void {
// Auto-initialize from database if needed (handles worker restarts)
let session = this.sessions.get(sessionDbId);
if (!session) {
session = this.initializeSession(sessionDbId);
}
const beforeDepth = session.pendingMessages.length;
// CRITICAL: Persist to database FIRST
const message: PendingMessage = {
type: 'observation',
tool_name: data.tool_name,
tool_input: data.tool_input,
tool_response: data.tool_response,
prompt_number: data.prompt_number,
cwd: data.cwd
};
try {
const messageId = this.getPendingStore().enqueue(sessionDbId, session.claudeSessionId, message);
logger.debug('SESSION', `Observation persisted to DB`, {
sessionId: sessionDbId,
messageId,
tool: data.tool_name
});
} catch (error) {
logger.error('SESSION', 'Failed to persist observation to DB', {
sessionId: sessionDbId,
tool: data.tool_name
}, error);
throw error; // Don't continue if we can't persist
}
// Add to in-memory queue (for backward compatibility with existing iterator)
session.pendingMessages.push(message);
const afterDepth = session.pendingMessages.length;
// Notify generator immediately (zero latency)
const emitter = this.sessionQueues.get(sessionDbId);
emitter?.emit('message');
// Format tool name for logging
const toolSummary = logger.formatTool(data.tool_name, data.tool_input);
logger.info('SESSION', `Observation queued (${beforeDepth}${afterDepth})`, {
sessionId: sessionDbId,
tool: toolSummary,
hasGenerator: !!session.generatorPromise
});
}
/**
* Queue a summarize request (zero-latency notification)
* Auto-initializes session if not in memory but exists in database
*
* CRITICAL: Persists to database FIRST before adding to in-memory queue.
* This ensures summarize requests survive worker crashes.
*/
queueSummarize(sessionDbId: number, lastUserMessage: string, lastAssistantMessage?: string): void {
// Auto-initialize from database if needed (handles worker restarts)
let session = this.sessions.get(sessionDbId);
if (!session) {
session = this.initializeSession(sessionDbId);
}
const beforeDepth = session.pendingMessages.length;
// CRITICAL: Persist to database FIRST
const message: PendingMessage = {
type: 'summarize',
last_user_message: lastUserMessage,
last_assistant_message: lastAssistantMessage
};
try {
const messageId = this.getPendingStore().enqueue(sessionDbId, session.claudeSessionId, message);
logger.debug('SESSION', `Summarize persisted to DB`, {
sessionId: sessionDbId,
messageId
});
} catch (error) {
logger.error('SESSION', 'Failed to persist summarize to DB', {
sessionId: sessionDbId
}, error);
throw error; // Don't continue if we can't persist
}
// Add to in-memory queue (for backward compatibility with existing iterator)
session.pendingMessages.push(message);
const afterDepth = session.pendingMessages.length;
const emitter = this.sessionQueues.get(sessionDbId);
emitter?.emit('message');
logger.info('SESSION', `Summarize queued (${beforeDepth}${afterDepth})`, {
sessionId: sessionDbId,
hasGenerator: !!session.generatorPromise
});
}
/**
* Delete a session (abort SDK agent and cleanup)
*/
async deleteSession(sessionDbId: number): Promise<void> {
const session = this.sessions.get(sessionDbId);
if (!session) {
return; // Already deleted
}
const sessionDuration = Date.now() - session.startTime;
// Abort the SDK agent
session.abortController.abort();
// Wait for generator to finish
if (session.generatorPromise) {
await session.generatorPromise.catch(() => {});
}
// Cleanup
this.sessions.delete(sessionDbId);
this.sessionQueues.delete(sessionDbId);
logger.info('SESSION', 'Session deleted', {
sessionId: sessionDbId,
duration: `${(sessionDuration / 1000).toFixed(1)}s`,
project: session.project
});
// Trigger callback to broadcast status update (spinner may need to stop)
if (this.onSessionDeletedCallback) {
this.onSessionDeletedCallback();
}
}
/**
* Shutdown all active sessions
*/
async shutdownAll(): Promise<void> {
const sessionIds = Array.from(this.sessions.keys());
await Promise.all(sessionIds.map(id => this.deleteSession(id)));
}
/**
* Check if any session has pending messages (for spinner tracking)
*/
hasPendingMessages(): boolean {
return Array.from(this.sessions.values()).some(
session => session.pendingMessages.length > 0
);
}
/**
* Get number of active sessions (for stats)
*/
getActiveSessionCount(): number {
return this.sessions.size;
}
/**
* Get total queue depth across all sessions (for activity indicator)
*/
getTotalQueueDepth(): number {
let total = 0;
for (const session of this.sessions.values()) {
total += session.pendingMessages.length;
}
return total;
}
/**
* Get total active work (queued + currently processing)
* Counts both pending messages and items actively being processed by SDK agents
*/
getTotalActiveWork(): number {
let total = 0;
for (const session of this.sessions.values()) {
// Count queued messages
total += session.pendingMessages.length;
// Count currently processing item (1 per active generator)
if (session.generatorPromise !== null) {
total += 1;
}
}
return total;
}
/**
* Check if any session is actively processing (has pending messages OR active generator)
* Used for activity indicator to prevent spinner from stopping while SDK is processing
*/
isAnySessionProcessing(): boolean {
for (const session of this.sessions.values()) {
// Has queued messages waiting to be processed
if (session.pendingMessages.length > 0) {
return true;
}
// Has active SDK generator running (processing dequeued messages)
if (session.generatorPromise !== null) {
return true;
}
}
return false;
}
/**
* Get message iterator for SDKAgent to consume (event-driven, no polling)
* Auto-initializes session if not in memory but exists in database
*
* CRITICAL: Uses PendingMessageStore for crash-safe message persistence.
* Messages are marked as 'processing' when yielded and must be marked 'processed'
* by the SDK agent after successful completion.
*/
async *getMessageIterator(sessionDbId: number): AsyncIterableIterator<PendingMessageWithId> {
// Auto-initialize from database if needed (handles worker restarts)
let session = this.sessions.get(sessionDbId);
if (!session) {
session = this.initializeSession(sessionDbId);
}
const emitter = this.sessionQueues.get(sessionDbId);
if (!emitter) {
throw new Error(`No emitter for session ${sessionDbId}`);
}
// Linger timeout: how long to wait for new messages before exiting
// This keeps the agent alive between messages, reducing "No active agent" windows
const LINGER_TIMEOUT_MS = 5000; // 5 seconds
while (!session.abortController.signal.aborted) {
// Check for pending messages in persistent store
const persistentMessage = this.getPendingStore().peekPending(sessionDbId);
if (!persistentMessage) {
// Wait for new messages with timeout
const gotMessage = await new Promise<boolean>(resolve => {
let resolved = false;
const messageHandler = () => {
if (!resolved) {
resolved = true;
clearTimeout(timeoutId);
resolve(true);
}
};
const timeoutHandler = () => {
if (!resolved) {
resolved = true;
emitter.off('message', messageHandler);
resolve(false);
}
};
const timeoutId = setTimeout(timeoutHandler, LINGER_TIMEOUT_MS);
emitter.once('message', messageHandler);
// Also listen for abort
session.abortController.signal.addEventListener('abort', () => {
if (!resolved) {
resolved = true;
clearTimeout(timeoutId);
emitter.off('message', messageHandler);
resolve(false);
}
}, { once: true });
});
// Re-check for messages after waking up (handles race condition)
const recheckMessage = this.getPendingStore().peekPending(sessionDbId);
if (recheckMessage) {
// Got a message, continue processing
continue;
}
if (!gotMessage) {
// Timeout or abort - exit the loop
logger.info('SESSION', `Generator exiting after linger timeout`, { sessionId: sessionDbId });
return;
}
continue;
}
// Mark as processing BEFORE yielding (status: pending -> processing)
this.getPendingStore().markProcessing(persistentMessage.id);
// Track this message ID for completion marking
session.pendingProcessingIds.add(persistentMessage.id);
// Track earliest timestamp for accurate observation timestamps
// This ensures backlog messages get their original timestamps, not current time
if (session.earliestPendingTimestamp === null) {
session.earliestPendingTimestamp = persistentMessage.created_at_epoch;
} else {
session.earliestPendingTimestamp = Math.min(session.earliestPendingTimestamp, persistentMessage.created_at_epoch);
}
// Convert to PendingMessageWithId and yield
// Include original timestamp for accurate observation timestamps (survives stuck processing)
const message: PendingMessageWithId = {
_persistentId: persistentMessage.id,
_originalTimestamp: persistentMessage.created_at_epoch,
...this.getPendingStore().toPendingMessage(persistentMessage)
};
// Also add to in-memory queue for backward compatibility (status tracking)
session.pendingMessages.push(message);
yield message;
// Remove from in-memory queue after yielding
session.pendingMessages.shift();
// If we just yielded a summary, that's the end of this batch - stop the iterator
if (message.type === 'summarize') {
logger.info('SESSION', `Summary yielded - ending generator`, { sessionId: sessionDbId });
return;
}
}
}
/**
* Get the PendingMessageStore (for SDKAgent to mark messages as processed)
*/
getPendingMessageStore(): PendingMessageStore {
return this.getPendingStore();
}
}