789efe4234
* feat: disable subagent summaries and label subagent observations Detect Claude Code subagent hook context via `agent_id`/`agent_type` on stdin, short-circuit the Stop-hook summary path when present, and thread the subagent identity end-to-end onto observation rows (new `agent_type` and `agent_id` columns, migration 010 at version 27). Main-session rows remain NULL; content-hash dedup is unchanged. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix: address PR #2073 review feedback - Narrow summarize subagent guard to agentId only so --agent-started main sessions still own their summary (agentType alone is main-session). - Remove now-dead agentId/agentType spreads from the summarize POST body. - Always overwrite pendingAgentId/pendingAgentType in SDK/Gemini/OpenRouter agents (clears stale subagent identity on main-session messages after a subagent message in the same batch). - Add idx_observations_agent_id index in migration 010 + the mirror migration in SessionStore + the runner. - Replace console.log in migration010 with logger.debug. - Update summarize test: agentType alone no longer short-circuits. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix: address CodeRabbit + claude-review iteration 4 feedback - SessionRoutes.handleSummarizeByClaudeId: narrow worker-side guard to agentId only (matches hook-side). agentType alone = --agent main session, which still owns its summary. - ResponseProcessor: wrap storeObservations in try/finally so pendingAgentId/Type clear even if storage throws. Prevents stale subagent identity from leaking into the next batch on error. - SessionStore.importObservation + bulk.importObservation: persist agent_type/agent_id so backup/import round-trips preserve subagent attribution. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * polish: claude-review iteration 5 cleanup - Use ?? not || for nullable subagent fields in PendingMessageStore (prevents treating empty string as null). - Simplify observation.ts body spread — include fields unconditionally; JSON.stringify drops undefined anyway. - Narrow any[] to Array<{ name: string }> in migration010 column checks. - Add trailing newline to migrations.ts. - Document in observations/store.ts why the dedup hash intentionally excludes agent fields. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * polish: claude-review iteration 7 feedback - claude-code adapter: add 128-char safety cap on agent_id/agent_type so a malformed Claude Code payload cannot balloon DB rows. Empty strings now also treated as absent. - migration010: state-aware debug log lists only columns actually added; idempotent re-runs log "already present; ensured indexes". - Add 3 adapter tests covering the length cap boundary and empty-string rejection. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * perf: skip subagent summary before worker bootstrap Move the agentId short-circuit above ensureWorkerRunning() so a Stop hook fired inside a subagent does not trigger worker startup just to return early. Addresses CodeRabbit nit on summarize.ts:36-47. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
511 lines
18 KiB
TypeScript
511 lines
18 KiB
TypeScript
import { Database } from './sqlite-compat.js';
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import type { PendingMessage } from '../worker-types.js';
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import { logger } from '../../utils/logger.js';
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/** Messages processing longer than this are considered stale and reset to pending by self-healing */
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const STALE_PROCESSING_THRESHOLD_MS = 60_000;
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/**
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* Persistent pending message record from database
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*/
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export interface PersistentPendingMessage {
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id: number;
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session_db_id: number;
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content_session_id: string;
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message_type: 'observation' | 'summarize';
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tool_name: string | null;
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tool_input: string | null;
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tool_response: string | null;
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cwd: string | null;
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last_assistant_message: string | null;
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prompt_number: number | null;
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status: 'pending' | 'processing' | 'processed' | 'failed';
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retry_count: number;
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created_at_epoch: number;
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started_processing_at_epoch: number | null;
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completed_at_epoch: number | null;
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// Claude Code subagent identity — NULL for main-session messages.
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agent_type: string | null;
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agent_id: string | null;
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}
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/**
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* PendingMessageStore - Persistent work queue for SDK messages
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*
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* Messages are persisted before processing using a claim-confirm pattern.
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* This simplifies the lifecycle and eliminates duplicate processing bugs.
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*
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* Lifecycle:
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* 1. enqueue() - Message persisted with status 'pending'
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* 2. claimNextMessage() - Atomically claims next pending message (marks as 'processing')
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* 3. confirmProcessed() - Deletes message after successful processing
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*
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* Self-healing:
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* - claimNextMessage() resets stale 'processing' messages (>60s) back to 'pending' before claiming
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* - This eliminates stuck messages from generator crashes without external timers
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*
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* Recovery:
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* - getSessionsWithPendingMessages() - Find sessions that need recovery on startup
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*/
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export class PendingMessageStore {
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private db: Database;
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private maxRetries: number;
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constructor(db: Database, maxRetries: number = 3) {
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this.db = db;
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this.maxRetries = maxRetries;
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}
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/**
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* Enqueue a new message (persist before processing)
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* @returns The database ID of the persisted message
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*/
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enqueue(sessionDbId: number, contentSessionId: string, message: PendingMessage): number {
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const now = Date.now();
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const stmt = this.db.prepare(`
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INSERT INTO pending_messages (
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session_db_id, content_session_id, message_type,
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tool_name, tool_input, tool_response, cwd,
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last_assistant_message,
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prompt_number, status, retry_count, created_at_epoch,
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agent_type, agent_id
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) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, 'pending', 0, ?, ?, ?)
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`);
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const result = stmt.run(
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sessionDbId,
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contentSessionId,
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message.type,
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message.tool_name || null,
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message.tool_input ? JSON.stringify(message.tool_input) : null,
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message.tool_response ? JSON.stringify(message.tool_response) : null,
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message.cwd || null,
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message.last_assistant_message || null,
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message.prompt_number || null,
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now,
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message.agentType ?? null,
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message.agentId ?? null
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);
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return result.lastInsertRowid as number;
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}
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/**
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* Atomically claim the next pending message by marking it as 'processing'.
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* Self-healing: resets any stale 'processing' messages (>60s) back to 'pending' first.
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* Message stays in DB until confirmProcessed() is called.
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* Uses a transaction to prevent race conditions.
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*/
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claimNextMessage(sessionDbId: number): PersistentPendingMessage | null {
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const claimTx = this.db.transaction((sessionId: number) => {
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// Capture time inside transaction so it's fresh if WAL contention causes retry
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const now = Date.now();
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// Self-healing: reset stale 'processing' messages back to 'pending'
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// This recovers from generator crashes without external timers
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// Note: strict < means messages must be OLDER than threshold to be reset
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const staleCutoff = now - STALE_PROCESSING_THRESHOLD_MS;
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const resetStmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'pending', started_processing_at_epoch = NULL
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WHERE session_db_id = ? AND status = 'processing'
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AND started_processing_at_epoch < ?
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`);
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const resetResult = resetStmt.run(sessionId, staleCutoff);
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if (resetResult.changes > 0) {
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logger.info('QUEUE', `SELF_HEAL | sessionDbId=${sessionId} | recovered ${resetResult.changes} stale processing message(s)`);
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}
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const peekStmt = this.db.prepare(`
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SELECT * FROM pending_messages
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WHERE session_db_id = ? AND status = 'pending'
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ORDER BY id ASC
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LIMIT 1
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`);
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const msg = peekStmt.get(sessionId) as PersistentPendingMessage | null;
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if (msg) {
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// CRITICAL FIX: Mark as 'processing' instead of deleting
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// Message will be deleted by confirmProcessed() after successful store
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const updateStmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'processing', started_processing_at_epoch = ?
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WHERE id = ?
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`);
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updateStmt.run(now, msg.id);
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// Log claim with minimal info (avoid logging full payload)
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logger.info('QUEUE', `CLAIMED | sessionDbId=${sessionId} | messageId=${msg.id} | type=${msg.message_type}`, {
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sessionId: sessionId
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});
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}
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return msg;
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});
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return claimTx(sessionDbId) as PersistentPendingMessage | null;
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}
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/**
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* Confirm a message was successfully processed - DELETE it from the queue.
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* CRITICAL: Only call this AFTER the observation/summary has been stored to DB.
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* This prevents message loss on generator crash.
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*/
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confirmProcessed(messageId: number): void {
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const stmt = this.db.prepare('DELETE FROM pending_messages WHERE id = ?');
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const result = stmt.run(messageId);
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if (result.changes > 0) {
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logger.debug('QUEUE', `CONFIRMED | messageId=${messageId} | deleted from queue`);
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}
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}
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/**
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* Reset stale 'processing' messages back to 'pending' for retry.
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* Called on worker startup and periodically to recover from crashes.
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* @param thresholdMs Messages processing longer than this are considered stale (default: 5 minutes)
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* @returns Number of messages reset
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*/
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resetStaleProcessingMessages(thresholdMs: number = 5 * 60 * 1000, sessionDbId?: number): number {
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const cutoff = Date.now() - thresholdMs;
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let stmt;
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let result;
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if (sessionDbId !== undefined) {
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stmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'pending', started_processing_at_epoch = NULL
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WHERE status = 'processing' AND started_processing_at_epoch < ? AND session_db_id = ?
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`);
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result = stmt.run(cutoff, sessionDbId);
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} else {
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stmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'pending', started_processing_at_epoch = NULL
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WHERE status = 'processing' AND started_processing_at_epoch < ?
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`);
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result = stmt.run(cutoff);
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}
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if (result.changes > 0) {
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logger.info('QUEUE', `RESET_STALE | count=${result.changes} | thresholdMs=${thresholdMs}${sessionDbId !== undefined ? ` | sessionDbId=${sessionDbId}` : ''}`);
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}
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return result.changes;
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}
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/**
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* Get all pending messages for session (ordered by creation time)
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*/
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getAllPending(sessionDbId: number): PersistentPendingMessage[] {
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const stmt = this.db.prepare(`
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SELECT * FROM pending_messages
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WHERE session_db_id = ? AND status = 'pending'
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ORDER BY id ASC
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`);
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return stmt.all(sessionDbId) as PersistentPendingMessage[];
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}
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/**
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* Get all queue messages (for UI display)
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* Returns pending, processing, and failed messages (not processed - they're deleted)
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* Joins with sdk_sessions to get project name
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*/
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getQueueMessages(): (PersistentPendingMessage & { project: string | null })[] {
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const stmt = this.db.prepare(`
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SELECT pm.*, ss.project
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FROM pending_messages pm
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LEFT JOIN sdk_sessions ss ON pm.content_session_id = ss.content_session_id
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WHERE pm.status IN ('pending', 'processing', 'failed')
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ORDER BY
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CASE pm.status
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WHEN 'failed' THEN 0
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WHEN 'processing' THEN 1
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WHEN 'pending' THEN 2
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END,
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pm.created_at_epoch ASC
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`);
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return stmt.all() as (PersistentPendingMessage & { project: string | null })[];
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}
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/**
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* Get count of stuck messages (processing longer than threshold)
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*/
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getStuckCount(thresholdMs: number): number {
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const cutoff = Date.now() - thresholdMs;
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const stmt = this.db.prepare(`
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SELECT COUNT(*) as count FROM pending_messages
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WHERE status = 'processing' AND started_processing_at_epoch < ?
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`);
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const result = stmt.get(cutoff) as { count: number };
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return result.count;
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}
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/**
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* Retry a specific message (reset to pending)
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* Works for pending (re-queue), processing (reset stuck), and failed messages
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*/
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retryMessage(messageId: number): boolean {
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const stmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'pending', started_processing_at_epoch = NULL
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WHERE id = ? AND status IN ('pending', 'processing', 'failed')
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`);
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const result = stmt.run(messageId);
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return result.changes > 0;
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}
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/**
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* Reset all processing messages for a session to pending
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* Used when force-restarting a stuck session
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*/
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resetProcessingToPending(sessionDbId: number): number {
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const stmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'pending', started_processing_at_epoch = NULL
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WHERE session_db_id = ? AND status = 'processing'
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`);
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const result = stmt.run(sessionDbId);
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return result.changes;
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}
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/**
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* Mark all processing messages for a session as failed
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* Used in error recovery when session generator crashes
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* @returns Number of messages marked failed
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*/
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markSessionMessagesFailed(sessionDbId: number): number {
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const now = Date.now();
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// Atomic update - all processing messages for session → failed
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// Note: This bypasses retry logic since generator failures are session-level,
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// not message-level. Individual message failures use markFailed() instead.
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const stmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'failed', failed_at_epoch = ?
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WHERE session_db_id = ? AND status = 'processing'
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`);
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const result = stmt.run(now, sessionDbId);
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return result.changes;
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}
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/**
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* Mark all pending and processing messages for a session as failed (abandoned).
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* Used when SDK session is terminated and no fallback agent is available:
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* prevents the session from appearing in getSessionsWithPendingMessages forever.
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* @returns Number of messages marked failed
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*/
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markAllSessionMessagesAbandoned(sessionDbId: number): number {
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const now = Date.now();
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const stmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'failed', failed_at_epoch = ?
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WHERE session_db_id = ? AND status IN ('pending', 'processing')
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`);
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const result = stmt.run(now, sessionDbId);
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return result.changes;
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}
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/**
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* Abort a specific message (delete from queue)
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*/
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abortMessage(messageId: number): boolean {
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const stmt = this.db.prepare('DELETE FROM pending_messages WHERE id = ?');
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const result = stmt.run(messageId);
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return result.changes > 0;
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}
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/**
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* Retry all stuck messages at once
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*/
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retryAllStuck(thresholdMs: number): number {
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const cutoff = Date.now() - thresholdMs;
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const stmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'pending', started_processing_at_epoch = NULL
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WHERE status = 'processing' AND started_processing_at_epoch < ?
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`);
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const result = stmt.run(cutoff);
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return result.changes;
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}
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/**
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* Get recently processed messages (for UI feedback)
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* Shows messages completed in the last N minutes so users can see their stuck items were processed
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*/
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getRecentlyProcessed(limit: number = 10, withinMinutes: number = 30): (PersistentPendingMessage & { project: string | null })[] {
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const cutoff = Date.now() - (withinMinutes * 60 * 1000);
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const stmt = this.db.prepare(`
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SELECT pm.*, ss.project
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FROM pending_messages pm
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LEFT JOIN sdk_sessions ss ON pm.content_session_id = ss.content_session_id
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WHERE pm.status = 'processed' AND pm.completed_at_epoch > ?
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ORDER BY pm.completed_at_epoch DESC
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LIMIT ?
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`);
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return stmt.all(cutoff, limit) as (PersistentPendingMessage & { project: string | null })[];
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}
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/**
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* Mark message as failed (status: pending -> failed or back to pending for retry)
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* If retry_count < maxRetries, moves back to 'pending' for retry
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* Otherwise marks as 'failed' permanently
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*/
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markFailed(messageId: number): void {
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const now = Date.now();
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// Get current retry count
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const msg = this.db.prepare('SELECT retry_count FROM pending_messages WHERE id = ?').get(messageId) as { retry_count: number } | undefined;
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if (!msg) return;
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if (msg.retry_count < this.maxRetries) {
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// Move back to pending for retry
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const stmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'pending', retry_count = retry_count + 1, started_processing_at_epoch = NULL
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WHERE id = ?
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`);
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stmt.run(messageId);
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} else {
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// Max retries exceeded, mark as permanently failed
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const stmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'failed', completed_at_epoch = ?
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WHERE id = ?
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`);
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stmt.run(now, messageId);
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}
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}
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/**
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* Reset stuck messages (processing -> pending if stuck longer than threshold)
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* @param thresholdMs Messages processing longer than this are considered stuck (0 = reset all)
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* @returns Number of messages reset
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*/
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resetStuckMessages(thresholdMs: number): number {
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const cutoff = thresholdMs === 0 ? Date.now() : Date.now() - thresholdMs;
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const stmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'pending', started_processing_at_epoch = NULL
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WHERE status = 'processing' AND started_processing_at_epoch < ?
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`);
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const result = stmt.run(cutoff);
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return result.changes;
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}
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/**
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* Get count of pending messages for a session
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*/
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getPendingCount(sessionDbId: number): number {
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const stmt = this.db.prepare(`
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SELECT COUNT(*) as count FROM pending_messages
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WHERE session_db_id = ? AND status IN ('pending', 'processing')
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`);
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const result = stmt.get(sessionDbId) as { count: number };
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return result.count;
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}
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/**
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* Peek at pending message types for a session (for tier routing).
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* Returns list of { message_type, tool_name } without claiming.
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*/
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peekPendingTypes(sessionDbId: number): Array<{ message_type: string; tool_name: string | null }> {
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const stmt = this.db.prepare(`
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SELECT message_type, tool_name FROM pending_messages
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WHERE session_db_id = ? AND status IN ('pending', 'processing')
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ORDER BY id ASC
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`);
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return stmt.all(sessionDbId) as Array<{ message_type: string; tool_name: string | null }>;
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}
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/**
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* Check if any session has pending work.
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* Excludes 'processing' messages stuck for >5 minutes (resets them to 'pending' as a side effect).
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*/
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hasAnyPendingWork(): boolean {
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// Reset stuck 'processing' messages older than 5 minutes before checking
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const stuckCutoff = Date.now() - (5 * 60 * 1000);
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const resetStmt = this.db.prepare(`
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UPDATE pending_messages
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SET status = 'pending', started_processing_at_epoch = NULL
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WHERE status = 'processing' AND started_processing_at_epoch < ?
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`);
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const resetResult = resetStmt.run(stuckCutoff);
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if (resetResult.changes > 0) {
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logger.info('QUEUE', `STUCK_RESET | hasAnyPendingWork reset ${resetResult.changes} stuck processing message(s) older than 5 minutes`);
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}
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const stmt = this.db.prepare(`
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SELECT COUNT(*) as count FROM pending_messages
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WHERE status IN ('pending', 'processing')
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`);
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const result = stmt.get() as { count: number };
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return result.count > 0;
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}
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/**
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* Get all session IDs that have pending messages (for recovery on startup)
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|
*/
|
|
getSessionsWithPendingMessages(): number[] {
|
|
const stmt = this.db.prepare(`
|
|
SELECT DISTINCT session_db_id FROM pending_messages
|
|
WHERE status IN ('pending', 'processing')
|
|
`);
|
|
const results = stmt.all() as { session_db_id: number }[];
|
|
return results.map(r => r.session_db_id);
|
|
}
|
|
|
|
/**
|
|
* Get session info for a pending message (for recovery)
|
|
*/
|
|
getSessionInfoForMessage(messageId: number): { sessionDbId: number; contentSessionId: string } | null {
|
|
const stmt = this.db.prepare(`
|
|
SELECT session_db_id, content_session_id FROM pending_messages WHERE id = ?
|
|
`);
|
|
const result = stmt.get(messageId) as { session_db_id: number; content_session_id: string } | undefined;
|
|
return result ? { sessionDbId: result.session_db_id, contentSessionId: result.content_session_id } : null;
|
|
}
|
|
|
|
/**
|
|
* Clear all failed messages from the queue
|
|
* @returns Number of messages deleted
|
|
*/
|
|
clearFailed(): number {
|
|
const stmt = this.db.prepare(`
|
|
DELETE FROM pending_messages
|
|
WHERE status = 'failed'
|
|
`);
|
|
const result = stmt.run();
|
|
return result.changes;
|
|
}
|
|
|
|
/**
|
|
* Clear all pending, processing, and failed messages from the queue
|
|
* Keeps only processed messages (for history)
|
|
* @returns Number of messages deleted
|
|
*/
|
|
clearAll(): number {
|
|
const stmt = this.db.prepare(`
|
|
DELETE FROM pending_messages
|
|
WHERE status IN ('pending', 'processing', 'failed')
|
|
`);
|
|
const result = stmt.run();
|
|
return result.changes;
|
|
}
|
|
|
|
/**
|
|
* Convert a PersistentPendingMessage back to PendingMessage format
|
|
*/
|
|
toPendingMessage(persistent: PersistentPendingMessage): PendingMessage {
|
|
return {
|
|
type: persistent.message_type,
|
|
tool_name: persistent.tool_name || undefined,
|
|
tool_input: persistent.tool_input ? JSON.parse(persistent.tool_input) : undefined,
|
|
tool_response: persistent.tool_response ? JSON.parse(persistent.tool_response) : undefined,
|
|
prompt_number: persistent.prompt_number || undefined,
|
|
cwd: persistent.cwd || undefined,
|
|
last_assistant_message: persistent.last_assistant_message || undefined,
|
|
agentId: persistent.agent_id ?? undefined,
|
|
agentType: persistent.agent_type ?? undefined
|
|
};
|
|
}
|
|
}
|