Refactor project name from "Open Claude Design" to "Open Design" (#1)
* Refactor project name from "Open Claude Design" to "Open Design" - Updated project name in package.json, package-lock.json, and README files. - Changed CLI commands and references from "ocd" to "od". - Adjusted file structure references in documentation and code to reflect new naming conventions. - Enhanced .gitignore to include new runtime data files. - Updated metadata in LICENSE file to match new project name. * Add contributing guidelines in English and Chinese - Introduced CONTRIBUTING.md and CONTRIBUTING.zh-CN.md to provide clear instructions for contributors. - Outlined contribution types, local setup instructions, and merging criteria for skills and design systems. - Enhanced README files to reference the new contributing guidelines.
This commit is contained in:
+3
-3
@@ -2,7 +2,7 @@
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import { startServer } from './server.js';
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const args = process.argv.slice(2);
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let port = Number(process.env.OCD_PORT) || 7456;
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let port = Number(process.env.OD_PORT) || 7456;
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let open = true;
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for (let i = 0; i < args.length; i++) {
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@@ -12,7 +12,7 @@ for (let i = 0; i < args.length; i++) {
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} else if (a === '--no-open') {
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open = false;
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} else if (a === '-h' || a === '--help') {
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console.log(`Usage: ocd [--port <n>] [--no-open]
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console.log(`Usage: od [--port <n>] [--no-open]
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Starts a local daemon that:
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* scans PATH for installed code-agent CLIs (claude, codex, gemini, opencode, cursor-agent, ...)
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@@ -24,7 +24,7 @@ Starts a local daemon that:
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}
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startServer({ port }).then(url => {
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console.log(`[ocd] listening on ${url}`);
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console.log(`[od] listening on ${url}`);
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if (open) {
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const opener = process.platform === 'darwin' ? 'open'
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: process.platform === 'win32' ? 'start'
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+2
-2
@@ -1,6 +1,6 @@
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// SQLite-backed persistence for projects, conversations, messages, and the
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// per-project set of open file tabs. The on-disk project folder under
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// .ocd/projects/<id>/ is still the single owner of the user's actual files
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// .od/projects/<id>/ is still the single owner of the user's actual files
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// (HTML artifacts, sketches, uploads); this database tracks the metadata
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// that used to live in localStorage.
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@@ -12,7 +12,7 @@ let dbInstance = null;
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export function openDatabase(projectRoot) {
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if (dbInstance) return dbInstance;
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const dir = path.join(projectRoot, '.ocd');
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const dir = path.join(projectRoot, '.od');
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fs.mkdirSync(dir, { recursive: true });
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const file = path.join(dir, 'app.sqlite');
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const db = new Database(file);
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@@ -143,7 +143,7 @@ export function lintArtifact(rawHtml) {
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severity: 'P0',
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id: 'left-accent-card',
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message: 'Rounded card with a coloured left border — the canonical AI-slop card pattern.',
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fix: 'Drop either the border-radius (set 0px) or the border-left. Cards in the OCD seed use hairline borders all-round, no left accent.',
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fix: 'Drop either the border-radius (set 0px) or the border-left. Cards in the OD seed use hairline borders all-round, no left accent.',
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snippet: clip(lam[0]),
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});
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}
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@@ -262,19 +262,19 @@ export function lintArtifact(rawHtml) {
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}
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// ── P2-1: missing comment-mode anchor on <section> ────────────────
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// Either `data-ocd-id` (web/mobile prototypes) or `data-screen-label`
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// Either `data-od-id` (web/mobile prototypes) or `data-screen-label`
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// (decks) counts. Whichever the artifact uses, every <section> should
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// carry one so the chat layer can target it.
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const sections = html.match(/<section\b[^>]*>/gi) ?? [];
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const tagged = sections.filter(
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(s) => /data-ocd-id\s*=/.test(s) || /data-screen-label\s*=/.test(s),
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(s) => /data-od-id\s*=/.test(s) || /data-screen-label\s*=/.test(s),
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).length;
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if (sections.length > 0 && tagged < sections.length) {
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out.push({
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severity: 'P2',
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id: 'missing-section-anchor',
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message: `${sections.length - tagged} of ${sections.length} <section>s lack data-ocd-id (or data-screen-label).`,
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fix: 'Add data-ocd-id="kebab-slug" (or data-screen-label="01 Cover" for slides) to every top-level <section> so comment mode can target it.',
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message: `${sections.length - tagged} of ${sections.length} <section>s lack data-od-id (or data-screen-label).`,
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fix: 'Add data-od-id="kebab-slug" (or data-screen-label="01 Cover" for slides) to every top-level <section> so comment mode can target it.',
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});
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}
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+1
-1
@@ -1,5 +1,5 @@
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// Project files registry. Each project is a folder under
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// <projectRoot>/.ocd/projects/<projectId>/. The frontend's project list
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// <projectRoot>/.od/projects/<projectId>/. The frontend's project list
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// (localStorage) carries metadata; this module is the single owner of the
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// on-disk content (HTML artifacts, sketches, uploaded images, pasted text).
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//
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+4
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@@ -50,11 +50,11 @@ const PROJECT_ROOT = path.resolve(__dirname, '..');
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const STATIC_DIR = path.join(PROJECT_ROOT, 'dist');
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const SKILLS_DIR = path.join(PROJECT_ROOT, 'skills');
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const DESIGN_SYSTEMS_DIR = path.join(PROJECT_ROOT, 'design-systems');
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const ARTIFACTS_DIR = path.join(PROJECT_ROOT, '.ocd', 'artifacts');
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const PROJECTS_DIR = path.join(PROJECT_ROOT, '.ocd', 'projects');
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const ARTIFACTS_DIR = path.join(PROJECT_ROOT, '.od', 'artifacts');
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const PROJECTS_DIR = path.join(PROJECT_ROOT, '.od', 'projects');
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fs.mkdirSync(PROJECTS_DIR, { recursive: true });
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const UPLOAD_DIR = path.join(os.tmpdir(), 'ocd-uploads');
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const UPLOAD_DIR = path.join(os.tmpdir(), 'od-uploads');
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fs.mkdirSync(UPLOAD_DIR, { recursive: true });
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fs.mkdirSync(ARTIFACTS_DIR, { recursive: true });
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@@ -580,7 +580,7 @@ export async function startServer({ port = 7456 } = {}) {
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// No mtime-based caching — frames are static and small.
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app.use('/frames', express.static(path.join(PROJECT_ROOT, 'assets', 'frames')));
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// Project files. Each project owns a flat folder under .ocd/projects/<id>/
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// Project files. Each project owns a flat folder under .od/projects/<id>/
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// containing every file the user has uploaded, pasted, sketched, or that
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// the agent has generated. Names are sanitized; paths are confined to the
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// project's own folder (see daemon/projects.js).
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+39
-11
@@ -24,20 +24,27 @@ export async function listSkills(skillsRoot) {
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const raw = await readFile(skillPath, 'utf8');
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const { data, body } = parseFrontmatter(raw);
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const hasAttachments = await dirHasAttachments(dir);
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const mode = data.ocd?.mode || inferMode(body, data.description);
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const mode = data.od?.mode || inferMode(body, data.description);
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out.push({
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id: data.name || entry.name,
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name: data.name || entry.name,
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description: data.description || '',
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triggers: Array.isArray(data.triggers) ? data.triggers : [],
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mode,
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platform: normalizePlatform(data.ocd?.platform, mode, body, data.description),
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scenario: normalizeScenario(data.ocd?.scenario, body, data.description),
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previewType: data.ocd?.preview?.type || 'html',
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designSystemRequired: data.ocd?.design_system?.requires ?? true,
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defaultFor: normalizeDefaultFor(data.ocd?.default_for),
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upstream: typeof data.ocd?.upstream === 'string' ? data.ocd.upstream : null,
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featured: normalizeFeatured(data.ocd?.featured),
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platform: normalizePlatform(data.od?.platform, mode, body, data.description),
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scenario: normalizeScenario(data.od?.scenario, body, data.description),
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previewType: data.od?.preview?.type || 'html',
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designSystemRequired: data.od?.design_system?.requires ?? true,
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defaultFor: normalizeDefaultFor(data.od?.default_for),
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upstream: typeof data.od?.upstream === 'string' ? data.od.upstream : null,
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featured: normalizeFeatured(data.od?.featured),
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// Optional metadata hints used by 'Use this prompt' fast-create so
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// the resulting project mirrors the shipped example.html. Each hint
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// is only consumed when its kind matches the skill mode; missing
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// hints fall back to the same defaults the new-project form uses.
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fidelity: normalizeFidelity(data.od?.fidelity),
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speakerNotes: normalizeBoolHint(data.od?.speaker_notes),
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animations: normalizeBoolHint(data.od?.animations),
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examplePrompt: derivePrompt(data),
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body: hasAttachments ? withSkillRootPreamble(body, dir) : body,
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dir,
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@@ -85,7 +92,28 @@ function normalizeDefaultFor(value) {
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return [String(value)];
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}
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// Coerce `ocd.featured` into a numeric priority. Lower numbers float to the
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// Optional `od.fidelity` hint for prototype skills. Only 'wireframe' and
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// 'high-fidelity' are meaningful — anything else collapses to null so the
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// caller falls back to the form default ('high-fidelity').
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function normalizeFidelity(value) {
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if (value === 'wireframe' || value === 'high-fidelity') return value;
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return null;
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}
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// Coerce truthy / falsy strings ("true", "yes", "false", "no") and booleans
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// to a real boolean. Returns null for anything we can't interpret so the
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// caller knows to fall back to the form default.
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function normalizeBoolHint(value) {
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if (typeof value === 'boolean') return value;
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if (typeof value === 'string') {
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const v = value.trim().toLowerCase();
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if (v === 'true' || v === 'yes' || v === '1') return true;
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if (v === 'false' || v === 'no' || v === '0') return false;
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}
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return null;
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}
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// Coerce `od.featured` into a numeric priority. Lower numbers float to the
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// top of the Examples gallery; `true` is treated as priority 1; anything
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// missing/unrecognised becomes null so non-featured skills keep their
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// natural alphabetical order.
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@@ -99,12 +127,12 @@ function normalizeFeatured(value) {
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return null;
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}
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// Prefer an explicitly authored `ocd.example_prompt`. Fall back to the
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// Prefer an explicitly authored `od.example_prompt`. Fall back to the
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// skill description's first sentence — it's already written in actionable
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// language ("Admin / analytics dashboard in a single HTML file…") so it
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// serves as a passable starter prompt.
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function derivePrompt(data) {
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const explicit = data.ocd?.example_prompt;
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const explicit = data.od?.example_prompt;
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if (typeof explicit === 'string' && explicit.trim()) return explicit.trim();
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const desc = typeof data.description === 'string' ? data.description.trim() : '';
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if (!desc) return '';
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