Refactor project name from "Open Claude Design" to "Open Design" (#1)
* Refactor project name from "Open Claude Design" to "Open Design" - Updated project name in package.json, package-lock.json, and README files. - Changed CLI commands and references from "ocd" to "od". - Adjusted file structure references in documentation and code to reflect new naming conventions. - Enhanced .gitignore to include new runtime data files. - Updated metadata in LICENSE file to match new project name. * Add contributing guidelines in English and Chinese - Introduced CONTRIBUTING.md and CONTRIBUTING.zh-CN.md to provide clear instructions for contributors. - Outlined contribution types, local setup instructions, and merging criteria for skills and design systems. - Enhanced README files to reference the new contributing guidelines.
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</style>
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</head>
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<body>
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<article class="wrap" data-ocd-id="article">
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<article class="wrap" data-od-id="article">
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<nav class="top"><a href="#">← Filebase blog</a></nav>
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<div class="eyebrow">Engineering</div>
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<h1>Why we rewrote our sync engine in Rust</h1>
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@@ -43,7 +43,7 @@
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<span>By Mira Hassan · April 22, 2026 · 8 min read</span>
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</div>
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<p class="lede">For two years our Go sync engine was good enough. Then video editors started joining the customer list, and the GC pauses we'd been politely ignoring turned into bug reports we couldn't ignore.</p>
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<div class="hero-figure" data-ocd-id="hero-figure"></div>
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<div class="hero-figure" data-od-id="hero-figure"></div>
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<p>The decision wasn't sudden. We'd been watching the GC pause distribution shift for six months before we admitted what the data was telling us. P50 latency was great. P99 was a horror movie. Customers syncing 30 GB of <code>.psd</code> files in active editing sessions were the ones writing in.</p>
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