feat(juice): button press feedback + fade screen transitions

Adds PressableScale (0.94 squish on tap-down) around the Adventure
FilledButton, Classic OutlinedButton, and each season-map stage node.
Replaces all in-app MaterialPageRoute pushes with a gentle fade+scale
PageRouteBuilder (320ms in, 240ms out) via a new fadeRoute helper.
This commit is contained in:
2026-06-13 18:12:07 +09:00
parent e1098949be
commit 536807e7c8
4 changed files with 171 additions and 104 deletions
+38 -34
View File
@@ -6,6 +6,8 @@ import '../../game/models/stage.dart';
import '../../l10n/gen/app_localizations.dart';
import '../../state/providers.dart';
import '../widgets/banner_ad_slot.dart';
import '../widgets/fade_route.dart';
import '../widgets/pressable_scale.dart';
import '../widgets/season_background.dart';
import 'game_screen.dart';
import 'season_map_screen.dart';
@@ -67,43 +69,45 @@ class HomeScreen extends ConsumerWidget {
),
],
const SizedBox(height: 44),
FilledButton(
style: FilledButton.styleFrom(
padding: const EdgeInsets.symmetric(
horizontal: 56, vertical: 18),
textStyle: Theme.of(context).textTheme.titleLarge,
PressableScale(
child: FilledButton(
style: FilledButton.styleFrom(
padding: const EdgeInsets.symmetric(
horizontal: 56, vertical: 18),
textStyle: Theme.of(context).textTheme.titleLarge,
),
onPressed: () {
if (!(ModalRoute.of(context)?.isCurrent ?? true)) return;
Navigator.of(context).push(
fadeRoute(const SeasonMapScreen()),
);
},
child: Text(l10n.adventure),
),
onPressed: () {
if (!(ModalRoute.of(context)?.isCurrent ?? true)) return;
Navigator.of(context).push(
MaterialPageRoute(
builder: (_) => const SeasonMapScreen()),
);
},
child: Text(l10n.adventure),
),
const SizedBox(height: 14),
OutlinedButton(
style: OutlinedButton.styleFrom(
padding: const EdgeInsets.symmetric(
horizontal: 40, vertical: 14),
textStyle: Theme.of(context).textTheme.titleMedium,
PressableScale(
child: OutlinedButton(
style: OutlinedButton.styleFrom(
padding: const EdgeInsets.symmetric(
horizontal: 40, vertical: 14),
textStyle: Theme.of(context).textTheme.titleMedium,
),
onPressed: () {
if (!(ModalRoute.of(context)?.isCurrent ?? true)) return;
ref.read(seasonFlowProvider.notifier).clear();
ref.read(analyticsProvider).endlessStart();
ref.read(gameSessionProvider.notifier).startStage(
StageConfig.endless(
seed: DateTime.now().millisecondsSinceEpoch,
),
);
Navigator.of(context).push(
fadeRoute(const GameScreen()),
);
},
child: Text(l10n.classic),
),
onPressed: () {
if (!(ModalRoute.of(context)?.isCurrent ?? true)) return;
ref.read(seasonFlowProvider.notifier).clear();
ref.read(analyticsProvider).endlessStart();
ref.read(gameSessionProvider.notifier).startStage(
StageConfig.endless(
seed: DateTime.now().millisecondsSinceEpoch,
),
);
Navigator.of(context).push(
MaterialPageRoute(
builder: (_) => const GameScreen()),
);
},
child: Text(l10n.classic),
),
if (best > 0) ...[
const SizedBox(height: 10),
@@ -127,7 +131,7 @@ class HomeScreen extends ConsumerWidget {
child: IconButton(
icon: const Icon(Icons.settings, color: Colors.white70),
onPressed: () => Navigator.of(context).push(
MaterialPageRoute(builder: (_) => const SettingsScreen()),
fadeRoute(const SettingsScreen()),
),
),
),
+74 -70
View File
@@ -5,7 +5,9 @@ import '../../game/models/season.dart';
import '../../state/providers.dart';
import '../theme/palette.dart';
import '../widgets/banner_ad_slot.dart';
import '../widgets/fade_route.dart';
import '../widgets/map_layout.dart';
import '../widgets/pressable_scale.dart';
import '../widgets/season_background.dart';
import '../widgets/tile_painter.dart';
import 'game_screen.dart';
@@ -193,79 +195,81 @@ class _JourneyMapState extends ConsumerState<_JourneyMap> {
key: Key('stage_node_$i'),
left: center.dx - size / 2,
top: center.dy - size / 2,
child: GestureDetector(
onTap: !isUnlocked
? null
: () {
ref
.read(seasonFlowProvider.notifier)
.startSeasonStage(widget.pack, i);
Navigator.of(context).push(
MaterialPageRoute(builder: (_) => const GameScreen()),
);
},
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Container(
width: size,
height: size,
alignment: Alignment.center,
decoration: BoxDecoration(
shape: BoxShape.circle,
gradient: isUnlocked
? LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: isCurrent
? [
lighten(colors.accent, 0.25),
colors.accent,
darken(colors.accent, 0.2),
]
: [
const Color(0xFFFFE9A8),
const Color(0xFFFFD166),
const Color(0xFFE0AC3B),
],
)
: null,
color: isUnlocked ? null : GamePalette.lockedNode,
boxShadow: isCurrent
? [
BoxShadow(
color: colors.accent.withValues(alpha: 0.7),
blurRadius: 22,
child: PressableScale(
child: GestureDetector(
onTap: !isUnlocked
? null
: () {
ref
.read(seasonFlowProvider.notifier)
.startSeasonStage(widget.pack, i);
Navigator.of(context).push(
fadeRoute(const GameScreen()),
);
},
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Container(
width: size,
height: size,
alignment: Alignment.center,
decoration: BoxDecoration(
shape: BoxShape.circle,
gradient: isUnlocked
? LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: isCurrent
? [
lighten(colors.accent, 0.25),
colors.accent,
darken(colors.accent, 0.2),
]
: [
const Color(0xFFFFE9A8),
const Color(0xFFFFD166),
const Color(0xFFE0AC3B),
],
)
: null,
color: isUnlocked ? null : GamePalette.lockedNode,
boxShadow: isCurrent
? [
BoxShadow(
color: colors.accent.withValues(alpha: 0.7),
blurRadius: 22,
),
]
: null,
),
child: isUnlocked
? Text(
'${i + 1}',
style: TextStyle(
fontSize: isCurrent ? 22 : 17,
fontWeight: FontWeight.w900,
color: isCurrent
? Colors.white
: const Color(0xFF5A4200),
),
]
: null,
)
: const Icon(Icons.lock, color: Colors.white24, size: 20),
),
child: isUnlocked
? Text(
'${i + 1}',
style: TextStyle(
fontSize: isCurrent ? 22 : 17,
fontWeight: FontWeight.w900,
color: isCurrent
? Colors.white
: const Color(0xFF5A4200),
if (isUnlocked && !isCurrent)
Row(
mainAxisSize: MainAxisSize.min,
children: [
for (var s = 0; s < 3; s++)
Icon(
Icons.star,
size: 13,
color: s < stars ? Colors.amber : Colors.white24,
),
)
: const Icon(Icons.lock, color: Colors.white24, size: 20),
),
if (isUnlocked && !isCurrent)
Row(
mainAxisSize: MainAxisSize.min,
children: [
for (var s = 0; s < 3; s++)
Icon(
Icons.star,
size: 13,
color: s < stars ? Colors.amber : Colors.white24,
),
],
),
],
],
),
],
),
),
),
);
+22
View File
@@ -0,0 +1,22 @@
// lib/ui/widgets/fade_route.dart
import 'package:flutter/material.dart';
/// A gentle fade(+slight scale) page transition for in-app navigation.
Route<T> fadeRoute<T>(Widget page) {
return PageRouteBuilder<T>(
transitionDuration: const Duration(milliseconds: 320),
reverseTransitionDuration: const Duration(milliseconds: 240),
pageBuilder: (_, _, _) => page,
transitionsBuilder: (_, animation, _, child) {
final curved =
CurvedAnimation(parent: animation, curve: Curves.easeOutCubic);
return FadeTransition(
opacity: curved,
child: ScaleTransition(
scale: Tween(begin: 0.98, end: 1.0).animate(curved),
child: child,
),
);
},
);
}
+37
View File
@@ -0,0 +1,37 @@
// lib/ui/widgets/pressable_scale.dart
import 'package:flutter/material.dart';
/// Wraps a tappable child with a quick scale-down on press for tactile feel.
/// If [onTap] is provided it handles the tap; otherwise the child's own
/// gesture/button handles it and this only adds the visual squish.
class PressableScale extends StatefulWidget {
const PressableScale({super.key, required this.child, this.onTap});
final Widget child;
final VoidCallback? onTap;
@override
State<PressableScale> createState() => _PressableScaleState();
}
class _PressableScaleState extends State<PressableScale> {
bool _down = false;
void _set(bool v) => setState(() => _down = v);
@override
Widget build(BuildContext context) {
return GestureDetector(
behavior: HitTestBehavior.opaque,
onTapDown: (_) => _set(true),
onTapUp: (_) => _set(false),
onTapCancel: () => _set(false),
onTap: widget.onTap,
child: AnimatedScale(
scale: _down ? 0.94 : 1.0,
duration: const Duration(milliseconds: 90),
curve: Curves.easeOut,
child: widget.child,
),
);
}
}