feat(ads): pure-Dart interstitial frequency policy with tests
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/// Pure-Dart interstitial gate. No plugin imports so the monetization rules
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/// are unit-tested headlessly. The service layer feeds it lifecycle events
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/// and asks [canShowInterstitial] before every stage-end interstitial.
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class AdFrequencyPolicy {
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AdFrequencyPolicy({
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this.minStagesBetween = 3,
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this.minInterval = const Duration(seconds: 90),
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this.firstStagesProtected = 5,
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});
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final int minStagesBetween;
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final Duration minInterval;
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final int firstStagesProtected;
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int _totalStagesCompleted = 0;
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int _stagesSinceLastInterstitial = 0;
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bool _rewardedShownThisRound = false;
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DateTime? _lastInterstitialAt;
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/// A new stage attempt began (fresh round). Clears the per-round rewarded
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/// flag so last round's rewarded does not block this round's interstitial.
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void onRoundStart() => _rewardedShownThisRound = false;
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/// A stage finished (won or lost). Drives both counters.
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void onStageCompleted() {
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_totalStagesCompleted++;
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_stagesSinceLastInterstitial++;
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}
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/// The player watched a rewarded ad in the current round.
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void onRewardedShown() => _rewardedShownThisRound = true;
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/// An interstitial was actually shown. Resets the spacing counters.
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void onInterstitialShown(DateTime now) {
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_stagesSinceLastInterstitial = 0;
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_lastInterstitialAt = now;
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}
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bool canShowInterstitial(DateTime now) {
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if (_totalStagesCompleted <= firstStagesProtected) return false;
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if (_rewardedShownThisRound) return false;
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if (_stagesSinceLastInterstitial < minStagesBetween) return false;
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final last = _lastInterstitialAt;
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if (last != null && now.difference(last) < minInterval) return false;
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return true;
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}
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}
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@@ -0,0 +1,75 @@
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import 'package:block_seasons/services/ad_frequency_policy.dart';
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import 'package:flutter_test/flutter_test.dart';
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void main() {
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final t0 = DateTime(2026, 1, 1, 12, 0, 0);
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AdFrequencyPolicy primed() {
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// Past the 5-stage protection and the 3-stage gap, last ad long ago.
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final p = AdFrequencyPolicy();
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for (var i = 0; i < 6; i++) {
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p.onRoundStart();
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p.onStageCompleted();
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}
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return p;
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}
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test('first 5 stages are protected from interstitials', () {
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final p = AdFrequencyPolicy();
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for (var i = 0; i < 5; i++) {
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p.onRoundStart();
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p.onStageCompleted();
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expect(p.canShowInterstitial(t0), isFalse, reason: 'stage ${i + 1}');
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}
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// 6th completed stage clears protection.
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p.onRoundStart();
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p.onStageCompleted();
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expect(p.canShowInterstitial(t0), isTrue);
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});
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test('needs >=3 stages since the last interstitial', () {
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final p = primed();
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expect(p.canShowInterstitial(t0), isTrue);
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p.onInterstitialShown(t0);
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final later = t0.add(const Duration(seconds: 120));
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// Only 2 stages since: still blocked even though time elapsed.
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p.onRoundStart();
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p.onStageCompleted();
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p.onRoundStart();
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p.onStageCompleted();
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expect(p.canShowInterstitial(later), isFalse);
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// 3rd stage opens the gate.
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p.onRoundStart();
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p.onStageCompleted();
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expect(p.canShowInterstitial(later), isTrue);
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});
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test('needs >=90s since the last interstitial', () {
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final p = primed();
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p.onInterstitialShown(t0);
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for (var i = 0; i < 3; i++) {
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p.onRoundStart();
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p.onStageCompleted();
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}
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expect(p.canShowInterstitial(t0.add(const Duration(seconds: 89))), isFalse);
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expect(p.canShowInterstitial(t0.add(const Duration(seconds: 90))), isTrue);
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});
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test('a rewarded watched this round blocks the interstitial', () {
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final p = primed();
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expect(p.canShowInterstitial(t0), isTrue);
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p.onRewardedShown();
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expect(p.canShowInterstitial(t0), isFalse);
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// Next round clears it.
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p.onRoundStart();
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p.onStageCompleted();
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expect(p.canShowInterstitial(t0), isTrue);
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});
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test('showing an interstitial resets the stage counter', () {
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final p = primed();
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p.onInterstitialShown(t0);
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final later = t0.add(const Duration(seconds: 200));
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expect(p.canShowInterstitial(later), isFalse); // 0 stages since
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});
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}
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