airkjw 2b44dcd812 fix: journey map season-complete styling, scroll callback guard, palette constant
- Guard addPostFrameCallback with !_autoScrolled so it only fires once per
  widget lifetime instead of on every LayoutBuilder rebuild.
- Derive seasonComplete flag; pass it into _node so the last stage uses
  gold "done" styling (not "current/next") when the season is fully 3-starred.
- Extract const Color(0xFF232B4A) to GamePalette.lockedNode.
- Remove warnIfMissed: false from tap call in season_map_screen_test; ensureVisible
  already guarantees hit-testing succeeds (confirmed: test still passes cleanly).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-11 23:30:22 +09:00
2026-06-11 12:55:59 +09:00
2026-06-11 12:55:59 +09:00

block_seasons

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Description
Block Seasons — 시즌제 스테이지형 블록 퍼즐 (Flutter, iOS+Android)
Readme 1 MiB
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Dart 99%
Ruby 0.6%
Swift 0.3%