8739fc0e26
Introduces candy-gloss tile rendering (diagonal gradient + glass highlight + optional glow) via a shared paintGlossyTile() in tile_painter.dart, applied to board filled-cells and tray/drag-overlay pieces. Adds ThemeColors to palette.dart for UI-layer season color resolution, and activeThemeProvider for one-call access to the active season's theme. Regenerates the game_screen golden to reflect the new look.
55 lines
1.7 KiB
Dart
55 lines
1.7 KiB
Dart
import 'package:flutter_riverpod/flutter_riverpod.dart';
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import '../data/content_repository.dart';
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import '../data/save_repository.dart';
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import '../data/streak.dart';
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import '../game/models/season.dart';
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import '../services/audio_service.dart';
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import 'game_session_notifier.dart';
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import 'progress_notifier.dart';
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import 'season_flow_notifier.dart';
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import 'streak_notifier.dart';
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final gameSessionProvider =
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NotifierProvider<GameSessionNotifier, GameViewState?>(
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GameSessionNotifier.new,
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);
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final audioServiceProvider = Provider<AudioService>((ref) {
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final service = AudioService();
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ref.onDispose(service.dispose);
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return service;
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});
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/// Overridden with the opened repository in main() (and in tests).
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final saveRepositoryProvider = Provider<SaveRepository>(
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(ref) => throw UnimplementedError('override with an opened SaveRepository'),
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);
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final progressProvider =
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NotifierProvider<ProgressNotifier, Map<String, StageProgress>>(
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ProgressNotifier.new,
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);
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final seasonFlowProvider = NotifierProvider<SeasonFlowNotifier, SeasonFlow?>(
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SeasonFlowNotifier.new,
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);
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final contentRepositoryProvider =
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Provider<ContentRepository>((ref) => ContentRepository());
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final seasonsProvider = FutureProvider<List<SeasonPack>>(
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(ref) => ref.read(contentRepositoryProvider).availableSeasons(),
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);
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final streakProvider = NotifierProvider<StreakNotifier, StreakState>(
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StreakNotifier.new,
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);
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/// The visual theme of whatever season is in play; fallback outside seasons
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/// (home, endless). Pure model — UI converts via ThemeColors.
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final activeThemeProvider = Provider<SeasonTheme>((ref) {
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final flow = ref.watch(seasonFlowProvider);
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return flow?.pack.theme ?? SeasonTheme.fallback;
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});
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