Greedy bot with tray-survival lookahead and gem-line steering; generator
samples layouts along a difficulty curve, probes bot moves-to-win, sets
adaptive move budgets targeting win-rate bands, and derives star
thresholds from spare-move quantiles. Season 1 pack bundled in assets
with per-stage difficulty report.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Pure-Dart WAV synthesizer (tool/gen_sfx.dart) generates place/clear/
combo/win/lose effects; AudioService player pool fires on placement,
line clears, combo streaks, and phase transitions.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
CustomPainter board with gems/ghost/clear-flash, finger-lifted drag
with snap preview, combo text effect, HUD chips, phase overlays with
rescue stubs, demo stage. E2E widget test drives a real drag gesture.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>