78eb5c0639
Replaces the plain GridView with a Candy-Crush-style journey map:
dotted serpentine path, circular nodes (gold=done, glowing=current,
dark+lock=locked), glass header, auto-scroll to current stage.
Updates season_map_screen_test to use Key('stage_node_$i') finders.
105 lines
3.5 KiB
Dart
105 lines
3.5 KiB
Dart
import 'package:block_seasons/data/save_repository.dart';
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import 'package:block_seasons/game/engine/game_engine.dart';
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import 'package:block_seasons/game/models/season.dart';
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import 'package:block_seasons/l10n/gen/app_localizations.dart';
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import 'package:block_seasons/state/providers.dart';
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import 'package:block_seasons/ui/screens/game_screen.dart';
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import 'package:block_seasons/ui/screens/season_map_screen.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_riverpod/flutter_riverpod.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:shared_preferences/shared_preferences.dart';
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// The real 60-stage bundled pack is covered by the content repository
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// tests; the widget test uses a small pack because the bundled one is big
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// enough that loadString decodes on an isolate, which fake-async test time
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// never completes.
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SeasonPack _pack() => SeasonPack.fromJson({
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'schemaVersion': 1,
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'seasonId': 'season_001',
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'version': 1,
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'title': {'en': 'First Bloom', 'ko': '첫 개화'},
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'theme': {'tileSet': 'spring', 'background': 'bg.webp'},
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'stages': [
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for (var i = 1; i <= 3; i++)
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{
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'id': 'season_001_00$i',
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'seed': 100 + i,
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'moveLimit': 20,
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'preset': const <Map<String, dynamic>>[],
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'objectives': [
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{'type': 'reachScore', 'target': 999999},
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],
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'stars': {
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'two': {'movesLeft': 5},
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'three': {'movesLeft': 10},
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},
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'generatorProfile': 'mid',
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},
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],
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});
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void main() {
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testWidgets('map shows stars, locks ahead, and starts unlocked stages',
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(tester) async {
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SharedPreferences.setMockInitialValues({});
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final repo = SaveRepository(await SharedPreferences.getInstance());
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await repo.recordResult(
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seasonId: 'season_001',
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stageId: 'season_001_001',
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stars: 2,
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score: 300,
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);
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final container = ProviderContainer(
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overrides: [
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saveRepositoryProvider.overrideWithValue(repo),
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seasonsProvider.overrideWith((ref) async => [_pack()]),
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],
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);
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addTearDown(container.dispose);
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await tester.pumpWidget(
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UncontrolledProviderScope(
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container: container,
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child: const MaterialApp(
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localizationsDelegates: AppLocalizations.localizationsDelegates,
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supportedLocales: AppLocalizations.supportedLocales,
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home: SeasonMapScreen(),
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),
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),
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);
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await tester.pumpAndSettle();
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// Total stars displayed in header.
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expect(find.text('★ 2/9'), findsOneWidget);
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// Node 0 (stage 1) exists.
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expect(find.byKey(const Key('stage_node_0')), findsOneWidget);
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// Stage 3 (index 2) is locked — contains a lock icon.
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expect(
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find.descendant(
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of: find.byKey(const Key('stage_node_2')),
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matching: find.byIcon(Icons.lock),
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),
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findsOneWidget,
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);
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// Stage 1 is starred, so stage 2 (index 1) is unlocked and playable.
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// Ensure the node is visible before tapping.
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await tester.ensureVisible(find.byKey(const Key('stage_node_1')));
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await tester.tap(
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find.byKey(const Key('stage_node_1')),
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warnIfMissed: false,
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);
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await tester.pumpAndSettle();
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expect(find.byType(GameScreen), findsOneWidget);
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final session = container.read(gameSessionProvider);
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expect(session, isNotNull);
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expect(session!.phase, GamePhase.playing);
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expect(container.read(seasonFlowProvider)!.stage.id, 'season_001_002');
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});
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}
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